<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Recently Active Topics]]></title><description><![CDATA[A list of topics that have been active within the past 24 hours]]></description><link>https://cineversity.forums.maxon.net/recent</link><generator>RSS for Node</generator><lastBuildDate>Thu, 18 Jun 2026 11:25:31 GMT</lastBuildDate><atom:link href="https://cineversity.forums.maxon.net/recent.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 18 Jun 2026 09:17:53 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Clone along spline]]></title><description><![CDATA[<p dir="auto">Hello, I'm having an issue finding a solution for the following. Any help would be greatly appreciated.</p>
<p dir="auto">I would like to clone along the full length of a spline, full span from point to point. I need to specify the number of objects cloned but also have a user defined gap between the object?</p>
<p dir="auto">To do this the object would need to scale proportionally in the x axis in the image attached.<br />
Can this be done procedurally?</p>
<p dir="auto">Thank you.<br />
<img src="/assets/uploads/files/1781774545822-screenshot-70-resized.jpg" alt="Screenshot (70).jpg" class=" img-responsive img-markdown" /></p>
]]></description><link>https://cineversity.forums.maxon.net/topic/2391/clone-along-spline</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/topic/2391/clone-along-spline</guid><dc:creator><![CDATA[jon14]]></dc:creator><pubDate>Thu, 18 Jun 2026 09:17:53 GMT</pubDate></item><item><title><![CDATA[Object orientation]]></title><description><![CDATA[<p dir="auto">I see what the problem is the camera perspective view of the page. All good thank you!</p>
]]></description><link>https://cineversity.forums.maxon.net/topic/2390/object-orientation</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/topic/2390/object-orientation</guid><dc:creator><![CDATA[attempt-advertising]]></dc:creator><pubDate>Thu, 18 Jun 2026 05:55:18 GMT</pubDate></item><item><title><![CDATA[c4d2026.3 UV terrace]]></title><description><![CDATA[<p dir="auto">OK, indeed it looks like the weld commands does it ! Thanks 👍</p>
]]></description><link>https://cineversity.forums.maxon.net/topic/2388/c4d2026-3-uv-terrace</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/topic/2388/c4d2026-3-uv-terrace</guid><dc:creator><![CDATA[shtl]]></dc:creator><pubDate>Wed, 17 Jun 2026 13:48:30 GMT</pubDate></item><item><title><![CDATA[Spacing between the instances is not uniform.]]></title><description><![CDATA[<p dir="auto">The "Even" Distribution is correct because it measures the Spline distance between each clone.<br />
Here's one way to do it:<br />
Clone using Linear mode.<br />
Use Spline Effector to place them on a flat Helix<br />
Use a Step Effector to Raise them to the level you want.</p>
<p dir="auto">https://www.dropbox.com/scl/fi/pz7s65lu2tq4m8pk6o8x9/clone-on-helix-Fixed.c4d?rlkey=bmh6dgp5juiuewrqszkk30ds1&amp;dl=0</p>
]]></description><link>https://cineversity.forums.maxon.net/topic/2387/spacing-between-the-instances-is-not-uniform</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/topic/2387/spacing-between-the-instances-is-not-uniform</guid><dc:creator><![CDATA[noseman]]></dc:creator><pubDate>Wed, 17 Jun 2026 10:23:57 GMT</pubDate></item><item><title><![CDATA[Watch Folder - empty after preview]]></title><description><![CDATA[<p dir="auto">"<br />
Hello,<br />
Thank you for reaching out to us and sorry for the issue your experienced.<br />
Unfortunately, this is a known issue already reported to our development.<br />
I’ve gathered all the information from this conversation and passed it along to our Engineering team, who will continue investigating the issue and prioritize it for a fix.<br />
"</p>
]]></description><link>https://cineversity.forums.maxon.net/topic/2389/watch-folder-empty-after-preview</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/topic/2389/watch-folder-empty-after-preview</guid><dc:creator><![CDATA[importance-peak]]></dc:creator><pubDate>Wed, 17 Jun 2026 08:51:26 GMT</pubDate></item><item><title><![CDATA[GLB &#x2F; GLTF Export issues - named animation tracks?]]></title><description><![CDATA[<p dir="auto">Hmm..  Not super good news for me 😞  C4D is a premium program in so many ways, I really didn't want to have to move away from it.  I</p>
<p dir="auto">I'll look into both your answers in more detail, I do really appreciate the responses.</p>
]]></description><link>https://cineversity.forums.maxon.net/topic/2379/glb-gltf-export-issues-named-animation-tracks</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/topic/2379/glb-gltf-export-issues-named-animation-tracks</guid><dc:creator><![CDATA[atomician]]></dc:creator><pubDate>Mon, 15 Jun 2026 09:26:29 GMT</pubDate></item><item><title><![CDATA[Missing Node Asset Error: Memory (Preferences) 1.0 in C4D 2026.3]]></title><description><![CDATA[<p dir="auto">anyone can help?</p>
]]></description><link>https://cineversity.forums.maxon.net/topic/2386/missing-node-asset-error-memory-preferences-1-0-in-c4d-2026-3</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/topic/2386/missing-node-asset-error-memory-preferences-1-0-in-c4d-2026-3</guid><dc:creator><![CDATA[Kh]]></dc:creator><pubDate>Mon, 15 Jun 2026 08:48:28 GMT</pubDate></item><item><title><![CDATA[c4d thumbnail doesn&#x27;t show on MacOS on a MBP]]></title><description><![CDATA[<p dir="auto">New release appears to have this fix.</p>
<p dir="auto">Shame on Maxon that its users had to be the one to find a fix; only took .. what, like 3 years? After goodness knows how many folks filed bug reports about this? I feel like a fool that I pay so much money for a software company that behaves in this way.</p>
<p dir="auto">Thanks Tisi. Hats off.</p>
]]></description><link>https://cineversity.forums.maxon.net/topic/1405/c4d-thumbnail-doesn-t-show-on-macos-on-a-mbp</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/topic/1405/c4d-thumbnail-doesn-t-show-on-macos-on-a-mbp</guid><dc:creator><![CDATA[philosophy-chemical]]></dc:creator><pubDate>Sun, 14 Jun 2026 23:33:14 GMT</pubDate></item><item><title><![CDATA[Shoot particles from audio driven spline]]></title><description><![CDATA[<p dir="auto">Fantastic</p>
]]></description><link>https://cineversity.forums.maxon.net/topic/2384/shoot-particles-from-audio-driven-spline</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/topic/2384/shoot-particles-from-audio-driven-spline</guid><dc:creator><![CDATA[resort-sand]]></dc:creator><pubDate>Fri, 12 Jun 2026 13:31:39 GMT</pubDate></item><item><title><![CDATA[UWV Colored Grid not showing in 2026.3.0]]></title><description><![CDATA[<p dir="auto">https://imgsharehub.com/3zqgtik9</p>
<p dir="auto">You have to regulate the opacity the UV-Editor under View/Configure/Opacity</p>
<p dir="auto">Thanks Andre. Yes, thank you. No problem</p>
]]></description><link>https://cineversity.forums.maxon.net/topic/2385/uwv-colored-grid-not-showing-in-2026-3-0</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/topic/2385/uwv-colored-grid-not-showing-in-2026-3-0</guid><dc:creator><![CDATA[smatik]]></dc:creator><pubDate>Fri, 12 Jun 2026 10:10:36 GMT</pubDate></item><item><title><![CDATA[Alembic animation in Cloner – instance count issue + time offset per clone]]></title><description><![CDATA[<p dir="auto">Yes, I am trying to replicate it, so I can learn more.</p>
]]></description><link>https://cineversity.forums.maxon.net/topic/2382/alembic-animation-in-cloner-instance-count-issue-time-offset-per-clone</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/topic/2382/alembic-animation-in-cloner-instance-count-issue-time-offset-per-clone</guid><dc:creator><![CDATA[Kh]]></dc:creator><pubDate>Wed, 10 Jun 2026 06:13:41 GMT</pubDate></item><item><title><![CDATA[Cineversity Rewinds]]></title><description><![CDATA[<p dir="auto">Hello,</p>
<p dir="auto">I hope you're doing well.</p>
<p dir="auto">I am trying to access the following Cineversity:</p>
<ul>
<li>Cineversity | NAB 2016 Rewind</li>
<li>Cineversity | NAB 2017 Rewind</li>
<li>Cineversity | Siggraph 2015 Rewind</li>
<li>Cineversity | Siggraph 2016 Rewind</li>
<li>Cineversity | Siggraph 2017 Rewind</li>
</ul>
<p dir="auto">I had these masterclasses saved in my bookmarks for a long time, but the links now return a 404 Page Not Found error.</p>
<p dir="auto">These courses are very important to me because they contain valuable techniques and workflows that I would like to revisit. Could someone please let me know whether these courses have been removed, moved to a different location, or are available through another link?</p>
<p dir="auto">Any help would be greatly appreciated.</p>
]]></description><link>https://cineversity.forums.maxon.net/topic/2383/cineversity-rewinds</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/topic/2383/cineversity-rewinds</guid><dc:creator><![CDATA[structure-agent]]></dc:creator><pubDate>Tue, 09 Jun 2026 15:40:48 GMT</pubDate></item><item><title><![CDATA[Keyshot-to-C4D?]]></title><description><![CDATA[<p dir="auto">Thank you, so much, for the very detailed breakdown! Very informative.<br />
This is for client product work, so unfortunately, sharing it with someone else won't be possible.<br />
I'll consider the trial option, but obviously, that isn't necessarily the best practice for continued work, moving forward.</p>
]]></description><link>https://cineversity.forums.maxon.net/topic/2381/keyshot-to-c4d</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/topic/2381/keyshot-to-c4d</guid><dc:creator><![CDATA[entry-newspaper]]></dc:creator><pubDate>Sun, 07 Jun 2026 14:24:51 GMT</pubDate></item><item><title><![CDATA[Export Model Including Textures For Online Viewers]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://cineversity.forums.maxon.net/uid/258">@noseman</a> Thanks Mr Noseman, very much appreciated 😉</p>
<p dir="auto">Kind Regards<br />
David</p>
]]></description><link>https://cineversity.forums.maxon.net/topic/2368/export-model-including-textures-for-online-viewers</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/topic/2368/export-model-including-textures-for-online-viewers</guid><dc:creator><![CDATA[DaveMDarcy]]></dc:creator><pubDate>Wed, 03 Jun 2026 12:58:07 GMT</pubDate></item><item><title><![CDATA[C4D particle System, emit on death?]]></title><description><![CDATA[<p dir="auto">Ello, i'd like to make a little blast of particles that emit once a particle dies of old age, from its location, is that possible?</p>
]]></description><link>https://cineversity.forums.maxon.net/topic/2380/c4d-particle-system-emit-on-death</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/topic/2380/c4d-particle-system-emit-on-death</guid><dc:creator><![CDATA[stock-foundation]]></dc:creator><pubDate>Wed, 03 Jun 2026 11:12:59 GMT</pubDate></item><item><title><![CDATA[Name Animations (glb)]]></title><description><![CDATA[<p dir="auto">Hello guys, did you ever make any progress with this?  I've just opened a similar question on this here: https://cineversity.forums.maxon.net/topic/2379/glb-gltf-export-issues-named-animation-tracks</p>
<p dir="auto">But I can't use FBX without breaking materials...  Glad of any advice.</p>
]]></description><link>https://cineversity.forums.maxon.net/topic/375/name-animations-glb</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/topic/375/name-animations-glb</guid><dc:creator><![CDATA[atomician]]></dc:creator><pubDate>Wed, 03 Jun 2026 10:44:19 GMT</pubDate></item><item><title><![CDATA[Quantize F-Curve Value]]></title><description><![CDATA[<p dir="auto">okay thanks 🙂</p>
]]></description><link>https://cineversity.forums.maxon.net/topic/2377/quantize-f-curve-value</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/topic/2377/quantize-f-curve-value</guid><dc:creator><![CDATA[Pitchi]]></dc:creator><pubDate>Tue, 02 Jun 2026 15:45:13 GMT</pubDate></item><item><title><![CDATA[Banner Rotation Issues]]></title><description><![CDATA[<p dir="auto">Thanks so much nose man, i'll use this technique to have a play.</p>
]]></description><link>https://cineversity.forums.maxon.net/topic/2374/banner-rotation-issues</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/topic/2374/banner-rotation-issues</guid><dc:creator><![CDATA[high-spite]]></dc:creator><pubDate>Tue, 02 Jun 2026 14:44:47 GMT</pubDate></item><item><title><![CDATA[C4D particles, Redshift animated sprites]]></title><description><![CDATA[<p dir="auto">Ello,<br />
Is it possible to map sprite frame range to particle normalised age in a redshift sprite material?<br />
I'd like to have some animated sprites run through their frame range over the course of the normalized particle age.<br />
Thanks,<br />
Nik</p>
]]></description><link>https://cineversity.forums.maxon.net/topic/2378/c4d-particles-redshift-animated-sprites</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/topic/2378/c4d-particles-redshift-animated-sprites</guid><dc:creator><![CDATA[stock-foundation]]></dc:creator><pubDate>Tue, 02 Jun 2026 13:51:39 GMT</pubDate></item><item><title><![CDATA[C4D Particle Syste,  Scale over normalized life multiplied by Noise]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://cineversity.forums.maxon.net/uid/258">@noseman</a> this is awesome thanks for sharing!</p>
]]></description><link>https://cineversity.forums.maxon.net/topic/2376/c4d-particle-syste-scale-over-normalized-life-multiplied-by-noise</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/topic/2376/c4d-particle-syste-scale-over-normalized-life-multiplied-by-noise</guid><dc:creator><![CDATA[stock-foundation]]></dc:creator><pubDate>Tue, 02 Jun 2026 12:51:29 GMT</pubDate></item></channel></rss>