<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Topics tagged with 3d gradient]]></title><description><![CDATA[A list of topics that have been tagged with 3d gradient]]></description><link>https://cineversity.forums.maxon.net/tags/3d gradient</link><generator>RSS for Node</generator><lastBuildDate>Sat, 17 Oct 2026 09:52:40 GMT</lastBuildDate><atom:link href="https://cineversity.forums.maxon.net/tags/3d gradient.rss" rel="self" type="application/rss+xml"/><pubDate>Invalid Date</pubDate><ttl>60</ttl><item><title><![CDATA[Texturing an object by volume]]></title><description><![CDATA[<p dir="auto">Hi miss-bear,</p>
<p dir="auto">You haven't specified what render engine you like to use.</p>
<p dir="auto">Here is an example (left_lower) for the Standard Render, while using an RS Ramp in Redshift requires some UV work (right lower).</p>
<p dir="auto">I have two options in the top row using Vertex-based setups, manually weighted or via Field, both Redshift 3D.</p>
<p dir="auto">I hope one will work for you.</p>
<p dir="auto"><a href="/assets/uploads/files/1680298345830-cv4_2023_drs_23_recg_01.c4d">CV4_2023_drs_23_REcg_01.c4d</a></p>
<p dir="auto">Cheers</p>
]]></description><link>https://cineversity.forums.maxon.net/topic/377/texturing-an-object-by-volume</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/topic/377/texturing-an-object-by-volume</guid><dc:creator><![CDATA[Dr. Sassi]]></dc:creator><pubDate>Invalid Date</pubDate></item></channel></rss>