<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Controlling a group of splines]]></title><description><![CDATA[<p dir="auto">Hello<br />
I'm trying to find the best approach to create a group of splines that are starting at one point, but end up spread apart<br />
Here is a file that shows what I am looking for.<br />
You can see that the splines all start from a circle, and then they go towards a large cube.  The idea would be to be able to spread the end points of the spline to different parts of the cube so they don't just in a "bundle"</p>
<p dir="auto">I did a little doodle in the file to show the effect.<br />
https://www.dropbox.com/scl/fi/ajwlpnfkot5sm2975fud3/SplineCable.c4d?rlkey=j8branl3zqe77i62s9v5c3vx9&amp;dl=0</p>
<p dir="auto">I tried doing this with X-Particles and having the particles follow a spline with an offset, but it didn't quite do what I needed.</p>
<p dir="auto">Ideally I'd like to find a solution that allows me to not have to draw each spline individually, but in the same time gives me some flexibility to moving the end points.</p>
<p dir="auto">Thanks for any ideas!</p>
]]></description><link>https://cineversity.forums.maxon.net/topic/1171/controlling-a-group-of-splines</link><generator>RSS for Node</generator><lastBuildDate>Sat, 14 Mar 2026 17:59:24 GMT</lastBuildDate><atom:link href="https://cineversity.forums.maxon.net/topic/1171.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 24 May 2024 16:09:32 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Controlling a group of splines on Sat, 25 May 2024 15:22:34 GMT]]></title><description><![CDATA[<p dir="auto">You're very welcome, AlexC.</p>
<p dir="auto">Enjoy your Weekend</p>
]]></description><link>https://cineversity.forums.maxon.net/post/4249</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/4249</guid><dc:creator><![CDATA[Dr. Sassi]]></dc:creator><pubDate>Sat, 25 May 2024 15:22:34 GMT</pubDate></item><item><title><![CDATA[Reply to Controlling a group of splines on Sat, 25 May 2024 11:09:31 GMT]]></title><description><![CDATA[<p dir="auto">Thank you Sassi, this is great!  Gonna play around with these options.<br />
I think the polygon selection approach (option 3) might be the best, but I'll test.</p>
<p dir="auto">Thank you!!</p>
]]></description><link>https://cineversity.forums.maxon.net/post/4248</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/4248</guid><dc:creator><![CDATA[AlexC]]></dc:creator><pubDate>Sat, 25 May 2024 11:09:31 GMT</pubDate></item><item><title><![CDATA[Reply to Controlling a group of splines on Fri, 24 May 2024 18:01:26 GMT]]></title><description><![CDATA[<p dir="auto">Hi AlexC,</p>
<p dir="auto">Please have a look here.</p>
<p dir="auto"><a href="/assets/uploads/files/1716573581199-cv4_2024_drs_24_mgsp_01.c4d">CV4_2024_drs_24_MGsp_01.c4d</a></p>
<p dir="auto"><img src="/assets/uploads/files/1716573684604-screenshot-2024-05-24-at-10.59.53-am-resized.jpg" alt="Screenshot 2024-05-24 at 10.59.53 AM.jpg" class=" img-responsive img-markdown" /></p>
<p dir="auto">I have set up an example with 100 Splines; please let me know if you need more or less.</p>
<p dir="auto">They Start from the Null "Spline_Start_Point" and end on the Cube's Polygon Selection.</p>
<p dir="auto">I have placed a Catenary Spline Modifier in the Spline Group in case they need some "gravity fake effect" in the middle.</p>
<p dir="auto">If the Spline ends are not at the Point where they all join, then the question is, how would you like to move them?<br />
1<br />
This could be done with a Plain Effector for one direction and use the theMoGraph Weight select to adjust based on the painted Weight on the"clone" and how much it goes up or down.<br />
Which would also require a weight/effector combination for other directions.<br />
2<br />
Finding the initial setting is more straightforward than switching off the XPresso and changing the points as you like. Switching the XPresso back on erases all of that change!<br />
3<br />
Another option would be to produce polygons on the surface and use those (Connect) as Mode: Object in the Matrix, so you can move them individually.</p>
<p dir="auto">All the best</p>
]]></description><link>https://cineversity.forums.maxon.net/post/4244</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/4244</guid><dc:creator><![CDATA[Dr. Sassi]]></dc:creator><pubDate>Fri, 24 May 2024 18:01:26 GMT</pubDate></item></channel></rss>