<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Bodypaint3D issue]]></title><description><![CDATA[<p dir="auto">Hello.<br />
I used BP a lot like 10 years or more ago.<br />
Lastly I mostly used Zbrush polypaint, or Substance3D painter.</p>
<p dir="auto">I Tried today to paint directly within BP, but it's acting very weird. The geometry is 10K polys, the texture 4K with 2 layers. It used to be a lot, but today it's pretty low.<br />
Whenever I try to paint, BP takes like ages to compute one simple stroke, or the second stroke doesn't work, have to paint on texture 2d to re-activate 3d painting. Projection mapping doesn't work at all. Messages stating projection mapping is computing appear, but nothing really complete.</p>
<p dir="auto">Wondering if i missed some new way to do things.</p>
<p dir="auto">I'm under c4d 2024.5.1, OS-X 14.5, mac studio M1, Apple Display.</p>
<p dir="auto">Thank for any advices.</p>
]]></description><link>https://cineversity.forums.maxon.net/topic/1273/bodypaint3d-issue</link><generator>RSS for Node</generator><lastBuildDate>Mon, 17 Aug 2026 01:37:13 GMT</lastBuildDate><atom:link href="https://cineversity.forums.maxon.net/topic/1273.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 05 Aug 2024 15:34:55 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Bodypaint3D issue on Mon, 05 Aug 2024 22:06:03 GMT]]></title><description><![CDATA[<p dir="auto">Hi shtl,</p>
<p dir="auto">Make sure you test this as well on a freshly started system without having any other apps running, and surely not a web-browser open. <img src="https://cineversity.forums.maxon.net/assets/plugins/nodebb-plugin-emoji/emoji/twemoji2/1f609.png?v=7a11b27qclj" class="not-responsive emoji emoji-twemoji2 emoji--wink" title=";-)" alt="😉" /></p>
<p dir="auto">I tested it here with a MBP M1 16" and running an XDR 32" display. 2024.5 as well, OS 14.4.1</p>
<p dir="auto">I have created a plane with 100x100 segments, two layers, and a 4096x4096 image.</p>
<p dir="auto">Painted with and without projection, detached, moved, etc.</p>
<p dir="auto">All with no delay.</p>
<p dir="auto">In other words, sorry that you have to experience that, and please get in touch with tech Support:</p>
<p dir="auto">https://www.maxon.net/en/support-center</p>
<p dir="auto">Fingers crossed, it will work in no time.</p>
<p dir="auto">Cheers</p>
]]></description><link>https://cineversity.forums.maxon.net/post/4757</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/4757</guid><dc:creator><![CDATA[Dr. Sassi]]></dc:creator><pubDate>Mon, 05 Aug 2024 22:06:03 GMT</pubDate></item><item><title><![CDATA[Reply to Bodypaint3D issue on Mon, 05 Aug 2024 16:12:20 GMT]]></title><description><![CDATA[<p dir="auto">OK, after some testing, I get way better result after deleting ALL redshift tags and X-presso and everything not necessary onto a new scene. Sounds like working now.<br />
Sorry for the panic message.</p>
]]></description><link>https://cineversity.forums.maxon.net/post/4756</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/4756</guid><dc:creator><![CDATA[shtl]]></dc:creator><pubDate>Mon, 05 Aug 2024 16:12:20 GMT</pubDate></item></channel></rss>