<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Help Needed: Killing Particles on Collision with Custom-Shaped Volumes in X-Particles and C4D]]></title><description><![CDATA[<p dir="auto">Hi,</p>
<p dir="auto">I'm wondering if someone could provide guidance on using X-Particles and Cinema 4D's built-in particle emitter.</p>
<p dir="auto">I have a stream of particles emitted towards a disc, which has a small circular aperture in the center. I'd like those within the confines of the aperture radius to pass through - this I have achieved, but those that lie outside of the aperture radius to be killed off once they collide with the disc. How can I achieve this?</p>
<p dir="auto">I've noticed that the XP Kill and Destructor tools only allow particles to be killed within a box or sphere. Is there a way to select a different shaped volume? For instance, I considered placing a tube in front of the aperture so that particles would be destroyed upon entering, but I haven't found a method to do this. Is this something that requires Xpresso? I don't have any experience with Xpresso.</p>
<p dir="auto">Thanks!</p>
]]></description><link>https://cineversity.forums.maxon.net/topic/1282/help-needed-killing-particles-on-collision-with-custom-shaped-volumes-in-x-particles-and-c4d</link><generator>RSS for Node</generator><lastBuildDate>Wed, 22 Jul 2026 17:38:39 GMT</lastBuildDate><atom:link href="https://cineversity.forums.maxon.net/topic/1282.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 16 Aug 2024 12:02:40 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Help Needed: Killing Particles on Collision with Custom-Shaped Volumes in X-Particles and C4D on Sat, 17 Aug 2024 16:54:35 GMT]]></title><description><![CDATA[<p dir="auto">Sounds good, ordinary-week.</p>
<p dir="auto">Thanks for the update on this.</p>
<p dir="auto">Enjoy your project</p>
<p dir="auto">Have a great weekend</p>
]]></description><link>https://cineversity.forums.maxon.net/post/4820</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/4820</guid><dc:creator><![CDATA[Dr. Sassi]]></dc:creator><pubDate>Sat, 17 Aug 2024 16:54:35 GMT</pubDate></item><item><title><![CDATA[Reply to Help Needed: Killing Particles on Collision with Custom-Shaped Volumes in X-Particles and C4D on Sat, 17 Aug 2024 15:34:52 GMT]]></title><description><![CDATA[<p dir="auto">Hi Dr. Sassi,</p>
<p dir="auto">Thank you very much for your guidance! Sorted <img src="https://cineversity.forums.maxon.net/assets/plugins/nodebb-plugin-emoji/emoji/twemoji2/1f642.png?v=7a11b27qclj" class="not-responsive emoji emoji-twemoji2 emoji--slightly_smiling_face" title=":)" alt="🙂" /></p>
]]></description><link>https://cineversity.forums.maxon.net/post/4818</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/4818</guid><dc:creator><![CDATA[ordinary-week]]></dc:creator><pubDate>Sat, 17 Aug 2024 15:34:52 GMT</pubDate></item><item><title><![CDATA[Reply to Help Needed: Killing Particles on Collision with Custom-Shaped Volumes in X-Particles and C4D on Fri, 16 Aug 2024 18:58:52 GMT]]></title><description><![CDATA[<p dir="auto">Hi ordinary-week,</p>
<p dir="auto">Here is an example with the Cinema 4D particles.</p>
<p dir="auto">Inside the particle Collision object is a button called Kill. If enabled, it will kill all particles that collide with objects with a Collider Tag, while the Exclude/Include list of the Collide Object will allow for more definitions of what will happen.</p>
<p dir="auto">Please have a look here:<br />
<a href="/assets/uploads/files/1723834642914-cv4_2024_drs_24_paki_01.c4d">CV4_2024_drs_24_PAki_01.c4d</a></p>
<p dir="auto">The Tracer is in the scene is only for demoing the set up, it has no other function.</p>
<p dir="auto">Please check for X-Particles with the Insydium Discord "forum". I haven't installed the plug-in nor renewed my maintenance since the new Particles were in beta, and questions here were close to none over the years about X-Particles; I could not justify the fee out of my pocket with pretty much no one asking here. Sorry. To be clear, I think it is a great and powerful package Insydium has created.<br />
My best guess would be to create a definition of what to kill with Fields, but guessing is not knowing, and I'm not a big fan of this blurry kind of support. Check Discord; you might be up and running in no time.</p>
<p dir="auto">All the best</p>
]]></description><link>https://cineversity.forums.maxon.net/post/4816</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/4816</guid><dc:creator><![CDATA[Dr. Sassi]]></dc:creator><pubDate>Fri, 16 Aug 2024 18:58:52 GMT</pubDate></item></channel></rss>