<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[spline chamfer scene node]]></title><description><![CDATA[<p dir="auto">Happy New Year Dr Sassi, hope you had a good one!</p>
<p dir="auto">Just had a quick question: I'm trying to chamfer a spline in a non-destructive way with the SPLINE CHAMFER scene node.</p>
<p dir="auto">I can get a single spline chamfer to work on selected points, but I want to add a second spline chamfer to a second set of points so the rounding will be different on those.</p>
<p dir="auto">Any idea how I can combine 2 chamfer nodes?</p>
<p dir="auto">I thought placing one after the other would work or possibly using a switch node, but I can figure out how to combine both effects.</p>
<p dir="auto">Here's my file <a href="/assets/uploads/files/1736218907594-problem.c4d">problem.c4d</a></p>
<p dir="auto">Cheers</p>
]]></description><link>https://cineversity.forums.maxon.net/topic/1605/spline-chamfer-scene-node</link><generator>RSS for Node</generator><lastBuildDate>Thu, 15 Oct 2026 02:13:52 GMT</lastBuildDate><atom:link href="https://cineversity.forums.maxon.net/topic/1605.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 07 Jan 2025 03:02:33 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to spline chamfer scene node on Tue, 07 Jan 2025 17:45:47 GMT]]></title><description><![CDATA[<p dir="auto">You're very welcome, MaverickMongoose.</p>
<p dir="auto">Yes, it is a powerful option, and I hope we find a way to exchange solutions.</p>
<p dir="auto">My best wishes</p>
]]></description><link>https://cineversity.forums.maxon.net/post/6103</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/6103</guid><dc:creator><![CDATA[Dr. Sassi]]></dc:creator><pubDate>Tue, 07 Jan 2025 17:45:47 GMT</pubDate></item><item><title><![CDATA[Reply to spline chamfer scene node on Tue, 07 Jan 2025 10:15:24 GMT]]></title><description><![CDATA[<p dir="auto">Wow, I didnt know about the Nodes Spline, very useful! I'm only just getting into scene nodes myself, so many to explore, I'll definitely be using this one!</p>
<p dir="auto">Thanks again!</p>
]]></description><link>https://cineversity.forums.maxon.net/post/6101</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/6101</guid><dc:creator><![CDATA[MaverickMongoose]]></dc:creator><pubDate>Tue, 07 Jan 2025 10:15:24 GMT</pubDate></item><item><title><![CDATA[Reply to spline chamfer scene node on Tue, 07 Jan 2025 07:58:56 GMT]]></title><description><![CDATA[<p dir="auto">Hi MaverickMongoose,</p>
<p dir="auto"><a href="/assets/uploads/files/1736236730845-cv4_2025_drs_25_nosc_11.c4d">CV4_2025_drs_25_NOsc_11.c4d</a></p>
<p dir="auto">For now, I do not go into Nodes. When we have sufficient tutorials on Cineversity that I can point to, I will go into those. For now, that would mean handling everything in the forum, which would be overwhelming.</p>
<p dir="auto">Here is just a wild guess.<br />
I'm not aware how that would work with a Spline, as the Initial places new points to the resulting Spline. Mixing both would mean mixing the first six points of each, which are no longer identical, otherwise one could assign many chamfer to a single point. To solve this I used the higher point ID first. then in the next Node the lower ones.</p>
<p dir="auto">All the best</p>
]]></description><link>https://cineversity.forums.maxon.net/post/6100</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/6100</guid><dc:creator><![CDATA[Dr. Sassi]]></dc:creator><pubDate>Tue, 07 Jan 2025 07:58:56 GMT</pubDate></item></channel></rss>