<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Applying Mixamo Control Rig to Mixamo Character in C4D]]></title><description><![CDATA[<p dir="auto"><img src="/assets/uploads/files/1739956083962-screenshot-2025-02-19-090140-resized.png" alt="Screenshot 2025-02-19 090140.png" class=" img-responsive img-markdown" /><br />
I have followed the steps to connect a character I’ve downloaded from Mixamo to the Mixamo joint rig. (I’ve followed the ‘Enhanced Character Animation with Mixamo in Cinema 4D R21’. Link here : https://www.schoolofmotion.com/blog/enhanced-character-animation-mixamo-cinema-4d-r21</p>
<p dir="auto">However, when I try to transfer weights to the joints to the Mixamo Control Rig by dropping the character mesh into the Weight Tags field, I cannot do this, and a stop sign shows on my mouse cursor. Can you help me with this?</p>
]]></description><link>https://cineversity.forums.maxon.net/topic/1711/applying-mixamo-control-rig-to-mixamo-character-in-c4d</link><generator>RSS for Node</generator><lastBuildDate>Tue, 15 Sep 2026 08:50:33 GMT</lastBuildDate><atom:link href="https://cineversity.forums.maxon.net/topic/1711.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 19 Feb 2025 09:08:54 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Applying Mixamo Control Rig to Mixamo Character in C4D on Thu, 20 Feb 2025 06:10:27 GMT]]></title><description><![CDATA[<p dir="auto">Hi teach-control,</p>
<p dir="auto">Is this perhaps working faster and better?<br />
https://www.youtube.com/watch?v=HS2S5SleiHE</p>
<p dir="auto">I have done it each time I get this question about whether a new version is available. So tonight, with 2025.1.3. I have used this workflow, I guess, 100+ times by now, at least.<br />
It works fine as long as you go with the exact steps. A little derivation and it might fail! Watch the Quick Tip, write each step-down, and compare these notes; I can't tell how often these steps were not followed, and frustration was produced otherwise.</p>
<p dir="auto">What sometimes is in the way when a Mixamo FBX rig uses Takes? Go to Takes&gt; Select the Mixamo Take, and right mouse clicks "open Take in new Project".<br />
I assume that is the biggest problem over the years.</p>
<p dir="auto">The automatic works also only if the rig of Mixamo is named correctly; this is not sometimes given with older files.<br />
mixamorigs:</p>
<p dir="auto"><img src="/assets/uploads/files/1740031825686-screenshot-2025-02-19-at-10.03.08-pm.jpg" alt="Screenshot 2025-02-19 at 10.03.08 PM.jpg" class=" img-responsive img-markdown" /><br />
These are the two most important items that lead to solving a problem over many years.</p>
<p dir="auto">Please let me know how it went.</p>
<p dir="auto">All the best</p>
]]></description><link>https://cineversity.forums.maxon.net/post/6578</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/6578</guid><dc:creator><![CDATA[Dr. Sassi]]></dc:creator><pubDate>Thu, 20 Feb 2025 06:10:27 GMT</pubDate></item></channel></rss>