<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[See texture in viewport]]></title><description><![CDATA[<p dir="auto">I made an eye texture with Ramp and Layer. In the 3D viewport, the eye is completely black. Is it possible to preview my texture in the viewport? I'd like to animate the size of my iris with UV, but I can't see it as everything is black.</p>
<p dir="auto"><img src="/assets/uploads/files/1741038181979-ththsgjjyss-1-resized.jpg" alt="ththsgjjyss (1).jpg" class=" img-responsive img-markdown" /></p>
]]></description><link>https://cineversity.forums.maxon.net/topic/1739/see-texture-in-viewport</link><generator>RSS for Node</generator><lastBuildDate>Wed, 07 Oct 2026 16:04:44 GMT</lastBuildDate><atom:link href="https://cineversity.forums.maxon.net/topic/1739.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 03 Mar 2025 21:43:25 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to See texture in viewport on Wed, 05 Mar 2025 17:34:51 GMT]]></title><description><![CDATA[<p dir="auto">I appreciate your patience with this, Pitchi. Thank you.</p>
<p dir="auto">I haven't gotten a reply so far.</p>
<p dir="auto">My best wishes</p>
]]></description><link>https://cineversity.forums.maxon.net/post/6687</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/6687</guid><dc:creator><![CDATA[Dr. Sassi]]></dc:creator><pubDate>Wed, 05 Mar 2025 17:34:51 GMT</pubDate></item><item><title><![CDATA[Reply to See texture in viewport on Wed, 05 Mar 2025 10:01:10 GMT]]></title><description><![CDATA[<p dir="auto">Thanks! I've managed to bake the texture with the redshift baking system, it works. It's pity you can't see the appearance of redshift materials directly in the viewport without enabling IPR. I remember creating orbs with animated noise and ramps on them, and I had to render several times to adjust the speed of the noise. Good day <img src="https://cineversity.forums.maxon.net/assets/plugins/nodebb-plugin-emoji/emoji/twemoji2/1f642.png?v=7a11b27qclj" class="not-responsive emoji emoji-twemoji2 emoji--slightly_smiling_face" title=":)" alt="🙂" /></p>
]]></description><link>https://cineversity.forums.maxon.net/post/6683</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/6683</guid><dc:creator><![CDATA[Pitchi]]></dc:creator><pubDate>Wed, 05 Mar 2025 10:01:10 GMT</pubDate></item><item><title><![CDATA[Reply to See texture in viewport on Tue, 04 Mar 2025 22:35:49 GMT]]></title><description><![CDATA[<p dir="auto">Thanks Pitchi,</p>
<p dir="auto">I get your question; as the Materials are cached before rendering, why not have this in the preview available? I think any change would start the render engine to update those results (Which is what one likes to avoid by not having RS running in the first place).<br />
This means the shuffle of data in the memory will stop and be made available for non-Redshift 3D use. Again, that is "my" idea, not the official developer's idea; those might differ; I have to inquire.</p>
<p dir="auto">There are two ways to use a Ramp, "as is"or to "translate" (Alt Input)</p>
<p dir="auto">"As is" could be easily reproduced in Photoshop as a small strip Gradient</p>
<p dir="auto">The Alt Input version would always require a baking<br />
.<br />
A Ramp cache is no available (AFAIK).</p>
<p dir="auto">All the best</p>
]]></description><link>https://cineversity.forums.maxon.net/post/6679</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/6679</guid><dc:creator><![CDATA[Dr. Sassi]]></dc:creator><pubDate>Tue, 04 Mar 2025 22:35:49 GMT</pubDate></item><item><title><![CDATA[Reply to See texture in viewport on Tue, 04 Mar 2025 20:28:33 GMT]]></title><description><![CDATA[<p dir="auto">Ok thanks, and can i precalculated the ramp? or maybe the solution is to bake the texture.</p>
]]></description><link>https://cineversity.forums.maxon.net/post/6676</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/6676</guid><dc:creator><![CDATA[Pitchi]]></dc:creator><pubDate>Tue, 04 Mar 2025 20:28:33 GMT</pubDate></item><item><title><![CDATA[Reply to See texture in viewport on Tue, 04 Mar 2025 18:33:54 GMT]]></title><description><![CDATA[<p dir="auto">Hi Pitchi,</p>
<p dir="auto">The Ramp is not a texture; it needs to be calculated.</p>
<p dir="auto">Perhaps solo the object.</p>
<p dir="auto">When you adjust the ramp value manually, the play stops.</p>
<p dir="auto">I got on my old M1 laptop with a sphere, a ramp, and an fps of around 200-300.</p>
<p dir="auto">If it runs unresponsive, perhaps check with tech support<br />
https://www.maxon.net/en/support-center</p>
<p dir="auto">Or change the size of the editor window.</p>
<p dir="auto">I typically get good results when my RS Render View is open; I rarely use the editor view alone.</p>
<p dir="auto">All the best</p>
]]></description><link>https://cineversity.forums.maxon.net/post/6674</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/6674</guid><dc:creator><![CDATA[Dr. Sassi]]></dc:creator><pubDate>Tue, 04 Mar 2025 18:33:54 GMT</pubDate></item><item><title><![CDATA[Reply to See texture in viewport on Tue, 04 Mar 2025 10:03:52 GMT]]></title><description><![CDATA[<p dir="auto">Hi Dr sassi <img src="https://cineversity.forums.maxon.net/assets/plugins/nodebb-plugin-emoji/emoji/twemoji2/1f642.png?v=7a11b27qclj" class="not-responsive emoji emoji-twemoji2 emoji--slightly_smiling_face" title=":)" alt="🙂" /><br />
Is it possible to see the texture without using the IPR? The animation doesn't play in real time when the IPR is activated.</p>
]]></description><link>https://cineversity.forums.maxon.net/post/6673</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/6673</guid><dc:creator><![CDATA[Pitchi]]></dc:creator><pubDate>Tue, 04 Mar 2025 10:03:52 GMT</pubDate></item><item><title><![CDATA[Reply to See texture in viewport on Mon, 03 Mar 2025 22:55:37 GMT]]></title><description><![CDATA[<p dir="auto">Hi Pitchi,</p>
<p dir="auto">Is the<br />
Editor View&gt; Redshift&gt; Start IPR<br />
not working for your project?</p>
<p dir="auto">I checked it with a Sphere and a Ramp to ensure it works (2025).</p>
<p dir="auto">All the best</p>
]]></description><link>https://cineversity.forums.maxon.net/post/6669</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/6669</guid><dc:creator><![CDATA[Dr. Sassi]]></dc:creator><pubDate>Mon, 03 Mar 2025 22:55:37 GMT</pubDate></item></channel></rss>