<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Mixamo walkcycle&#x2F;animations along spline?]]></title><description><![CDATA[<p dir="auto">Hey all!</p>
<p dir="auto">For a current project I'm using animations from Mixamo on some characters in my scene.<br />
I watched every available tutorial on C4D and Mixamo but one thing I simply cannot wrap my head around is this:</p>
<p dir="auto">How can I make a character with a Mixamo walkcycle "applied" follow a custom spline or path?<br />
Imagine a room where the character walks to a certain point, avoiding chairs and tables then comes to a stop pose, and then stands idle, starts talking etc.</p>
<p dir="auto">I'm quite the C4D character n00b so any help is greatly appreciated! <img src="https://cineversity.forums.maxon.net/assets/plugins/nodebb-plugin-emoji/emoji/twemoji2/1f642.png?v=7a11b27qclj" class="not-responsive emoji emoji-twemoji2 emoji--slightly_smiling_face" title=":)" alt="🙂" /></p>
<p dir="auto">Cheers!</p>
]]></description><link>https://cineversity.forums.maxon.net/topic/2341/mixamo-walkcycle-animations-along-spline</link><generator>RSS for Node</generator><lastBuildDate>Fri, 17 Apr 2026 14:18:24 GMT</lastBuildDate><atom:link href="https://cineversity.forums.maxon.net/topic/2341.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 15 Apr 2026 08:33:19 GMT</pubDate><ttl>60</ttl></channel></rss>