<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Texture Swimming - Matrix Obj Tracer Sweep]]></title><description><![CDATA[<p dir="auto">Good day to you. I am working on a an animation using a rigid body cloner in C4D 2026.1.4. The Cloner feeds a Matrix object which in turn creates a spline using the tracer. The tracer is then fed into a sweep to make an animated tentacle. I am having trouble with Material Swimming on this object and have tried many processes to make it work, but keep running into swimming. Can you help troubleshoot?<br />
Here is a folder with my project file.<br />
https://drive.google.com/drive/folders/17yoq78hjvQitEUU2hjvMppUHD4xz9haM?usp=sharing</p>
]]></description><link>https://cineversity.forums.maxon.net/topic/2347/texture-swimming-matrix-obj-tracer-sweep</link><generator>RSS for Node</generator><lastBuildDate>Mon, 20 Apr 2026 17:32:40 GMT</lastBuildDate><atom:link href="https://cineversity.forums.maxon.net/topic/2347.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 20 Apr 2026 12:03:57 GMT</pubDate><ttl>60</ttl></channel></rss>