<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Soft Body - Return to Original Shape?]]></title><description><![CDATA[<p dir="auto">I want to have a soft body be impacted by a collider, and have the resultant waves propagate for a time.<br />
But then I want the shape to return back to the original shape. I want to be able to direct that return, with precise key-frames.</p>
<p dir="auto">How would I do this?</p>
<p dir="auto">Thanks!</p>
]]></description><link>https://cineversity.forums.maxon.net/topic/2361/soft-body-return-to-original-shape</link><generator>RSS for Node</generator><lastBuildDate>Thu, 07 May 2026 00:09:30 GMT</lastBuildDate><atom:link href="https://cineversity.forums.maxon.net/topic/2361.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 06 May 2026 16:53:30 GMT</pubDate><ttl>60</ttl></channel></rss>