<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RS Shadow passe]]></title><description><![CDATA[<p dir="auto">Hello<br />
I have a scene where a character is being integrated into a BG plate.<br />
I recently upgraded C4d and RS and noticed that the BackPlate option was gone in the Dome Light, and I heard it was moved to the Camera object, but I don't see it anywhere (I have a solved camera from a Motion Tracker).</p>
<p dir="auto">In the meantime, I rendered my object by itself and added a disc to create a shadow catcher.  I put the RS object tag on the disc, enabled the matte options, etc My preview render shows that the shadow catcher is working.</p>
<p dir="auto">However, if I render out the object and the disc without the background, I end up with the disc visible in my alpha channel.<br />
Do I have to use AOV's for this?  I assumed that it would be possible just to get the shadow in the alpha channel and that the disc itself would become invisible.<br />
Test scene below<br />
https://www.dropbox.com/s/zba4as9exzcq57g/ShadowMatteIssue.c4d?dl=0</p>
<p dir="auto">Thanks for any pointers!</p>
]]></description><link>https://cineversity.forums.maxon.net/topic/392/rs-shadow-passe</link><generator>RSS for Node</generator><lastBuildDate>Wed, 17 Jun 2026 22:34:12 GMT</lastBuildDate><atom:link href="https://cineversity.forums.maxon.net/topic/392.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 09 Apr 2023 18:04:40 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to RS Shadow passe on Tue, 11 Apr 2023 18:42:48 GMT]]></title><description><![CDATA[<p dir="auto">Thanks for the update, AlexC.</p>
<p dir="auto">Yes, that is a tricky one. It requires deciding what light hits what based on the light in the source. I think default off is good, but well, case by case…</p>
<p dir="auto">My best wishes.</p>
]]></description><link>https://cineversity.forums.maxon.net/post/1030</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/1030</guid><dc:creator><![CDATA[Dr. Sassi]]></dc:creator><pubDate>Tue, 11 Apr 2023 18:42:48 GMT</pubDate></item><item><title><![CDATA[Reply to RS Shadow passe on Tue, 11 Apr 2023 17:04:11 GMT]]></title><description><![CDATA[<p dir="auto">Amazing, I had the "affected by Matte lights" box checked, and that was causing the issue strangely...</p>
<p dir="auto">Thanks!</p>
]]></description><link>https://cineversity.forums.maxon.net/post/1027</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/1027</guid><dc:creator><![CDATA[AlexC]]></dc:creator><pubDate>Tue, 11 Apr 2023 17:04:11 GMT</pubDate></item><item><title><![CDATA[Reply to RS Shadow passe on Mon, 10 Apr 2023 18:26:13 GMT]]></title><description><![CDATA[<p dir="auto">Thanks for the feedback, AlexC.,</p>
<p dir="auto">Please have a look here:</p>
<p dir="auto"><a href="/assets/uploads/files/1681151166703-cv4_2023_drs_23_rssc_01.c4d">CV4_2023_drs_23_RSsc_01.c4d</a></p>
<p dir="auto">Let me know if you need something else. I'm happy to look into it.</p>
<p dir="auto">Cheers</p>
<p dir="auto">sassi</p>
]]></description><link>https://cineversity.forums.maxon.net/post/1019</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/1019</guid><dc:creator><![CDATA[Dr. Sassi]]></dc:creator><pubDate>Mon, 10 Apr 2023 18:26:13 GMT</pubDate></item><item><title><![CDATA[Reply to RS Shadow passe on Mon, 10 Apr 2023 18:06:13 GMT]]></title><description><![CDATA[<p dir="auto">Thank you Sassi!  That worked!</p>
<p dir="auto">Out of curiosity, if I decide to render without the background and just the subject with the contact shadow, what is the  procedure to avoid the geometry of the shadow  catcher from appearing?</p>
<p dir="auto">Thanks!</p>
]]></description><link>https://cineversity.forums.maxon.net/post/1017</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/1017</guid><dc:creator><![CDATA[AlexC]]></dc:creator><pubDate>Mon, 10 Apr 2023 18:06:13 GMT</pubDate></item><item><title><![CDATA[Reply to RS Shadow passe on Sun, 09 Apr 2023 22:22:52 GMT]]></title><description><![CDATA[<p dir="auto">Hi AlexC.</p>
<p dir="auto">Thanks for the file, but the camera in question was not included. I assume it is not an RS Camera.</p>
<p dir="auto">Create a copy of the camera, go to Main Menu&gt; Window&gt; Customization&gt; Command Manager.</p>
<p dir="auto">Call up an RS Camera Tag</p>
<p dir="auto">In the Attribute Manager, while the tag is selected, you will find an option "Conversion". For that, version 2023.2 is required.</p>
<p dir="auto">If that doesn't work, send a file to connect the tracked camera via XPresso to a new RS Camera. (Matrix, the field of view, etc.)</p>
<p dir="auto">All the best</p>
]]></description><link>https://cineversity.forums.maxon.net/post/1016</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/1016</guid><dc:creator><![CDATA[Dr. Sassi]]></dc:creator><pubDate>Sun, 09 Apr 2023 22:22:52 GMT</pubDate></item></channel></rss>