<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Ngons - Mograph effector]]></title><description><![CDATA[<p dir="auto">Hi,</p>
<p dir="auto">I want to use the polyfx with an effector to scale and rotate my honeycomb geometry in a certain way.</p>
<p dir="auto">Right now every Ngon gets divided several times by the effector.</p>
<p dir="auto">Is it possible that only the whole Ngon is taken into consideration (red lines)?</p>
<p dir="auto"><img src="/assets/uploads/files/1687779212224-screenshot-2023-06-26-1326221-resized.png" alt="Screenshot 2023-06-26 1326221.png" class=" img-responsive img-markdown" /><br />
kind regards!</p>
]]></description><link>https://cineversity.forums.maxon.net/topic/534/ngons-mograph-effector</link><generator>RSS for Node</generator><lastBuildDate>Mon, 17 Aug 2026 02:07:48 GMT</lastBuildDate><atom:link href="https://cineversity.forums.maxon.net/topic/534.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 26 Jun 2023 11:27:08 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Ngons - Mograph effector on Sat, 01 Jul 2023 01:34:46 GMT]]></title><description><![CDATA[<p dir="auto">P.S.: Perhaps not using the PolyFX at all, and my workaround:</p>
<p dir="auto"><a href="/assets/uploads/files/1688175034262-cv4_2023_drs_23_mghx_02.c4d">CV4_2023_drs_23_MGhx_02.c4d</a></p>
<p dir="auto">Would that work for you?</p>
<p dir="auto">Main steps: Select N-Gon edge, then Disconnect. The Thicken Object is optional.</p>
<p dir="auto"><img src="/assets/uploads/files/1688175187313-screen-shot-2023-06-30-at-6.31.09-pm-resized.jpg" alt="Screen Shot 2023-06-30 at 6.31.09 PM.jpg" class=" img-responsive img-markdown" /></p>
]]></description><link>https://cineversity.forums.maxon.net/post/1702</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/1702</guid><dc:creator><![CDATA[Dr. Sassi]]></dc:creator><pubDate>Sat, 01 Jul 2023 01:34:46 GMT</pubDate></item><item><title><![CDATA[Reply to Ngons - Mograph effector on Mon, 26 Jun 2023 16:33:19 GMT]]></title><description><![CDATA[<p dir="auto">Hi martinboue,</p>
<p dir="auto">N-Gons will not survive when sent to any render engine, so this feature is unavailable.<br />
I have no idea for a workaround.</p>
<p dir="auto">The Poly FX takes the polygon as a new "virtual object", and to get an axis of it, it takes the Normal (Z) as orientation, as far as I understand the manual.<br />
N-Gons do not have a single normal., So, the idea would be now to request that the N-Gon be calculated as a polygon group based on a Normal average of all non-N-Gons, (This average direction  could change during a deformation animation.)</p>
<p dir="auto">I would feel uncomfortable asking to put time into a feature request with only these few points mentioned. But I can see its use based on your image.<br />
https://www.maxon.net/en/support-center<br />
"Share Your Ideas",</p>
<p dir="auto">Sorry to have no better answer.</p>
<p dir="auto">All the best</p>
]]></description><link>https://cineversity.forums.maxon.net/post/1654</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/1654</guid><dc:creator><![CDATA[Dr. Sassi]]></dc:creator><pubDate>Mon, 26 Jun 2023 16:33:19 GMT</pubDate></item></channel></rss>