<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Fix Point and IK, Rig question]]></title><description><![CDATA[<p dir="auto">I have a rigging question, is there a was to keep the controllers of hand an feet locked to the hand and feet.<br />
When I rotate the back of the character the hand an feet stay in position.<br />
Ik understand that the are on the end of the chain, but is there a way to lock them??<br />
Ik new to rigging so ......</p>
]]></description><link>https://cineversity.forums.maxon.net/topic/778/fix-point-and-ik-rig-question</link><generator>RSS for Node</generator><lastBuildDate>Fri, 07 Aug 2026 11:25:25 GMT</lastBuildDate><atom:link href="https://cineversity.forums.maxon.net/topic/778.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 11 Nov 2023 10:43:59 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Fix Point and IK, Rig question on Sat, 11 Nov 2023 22:20:40 GMT]]></title><description><![CDATA[<p dir="auto">Hi second-prior,</p>
<p dir="auto">You're very welcome. <img src="https://cineversity.forums.maxon.net/assets/plugins/nodebb-plugin-emoji/emoji/twemoji2/1f642.png?v=7a11b27qclj" class="not-responsive emoji emoji-twemoji2 emoji--slightly_smiling_face" title=":-)" alt="🙂" /></p>
<p dir="auto">This was not a big deal at all, and I don't mind the little "housekeeping". I try to keep things easy to find for the forum's visitors, and everyone deserves as many Q&amp;A threads as needed.</p>
<p dir="auto">If you have any questions about your own IK rig, please never hesitate to ask.</p>
<p dir="auto">Have a great weekend.</p>
]]></description><link>https://cineversity.forums.maxon.net/post/2616</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/2616</guid><dc:creator><![CDATA[Dr. Sassi]]></dc:creator><pubDate>Sat, 11 Nov 2023 22:20:40 GMT</pubDate></item><item><title><![CDATA[Reply to Fix Point and IK, Rig question on Sat, 11 Nov 2023 21:41:32 GMT]]></title><description><![CDATA[<p dir="auto">Hi Dr Sassi<br />
Thanks a lot, great help!<br />
And sorry for the wrong reply.<br />
Regards</p>
]]></description><link>https://cineversity.forums.maxon.net/post/2615</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/2615</guid><dc:creator><![CDATA[second-prior]]></dc:creator><pubDate>Sat, 11 Nov 2023 21:41:32 GMT</pubDate></item><item><title><![CDATA[Reply to Fix Point and IK, Rig question on Sat, 11 Nov 2023 18:23:57 GMT]]></title><description><![CDATA[<p dir="auto">Hi second-prior,</p>
<p dir="auto">I have moved your post, as I don't want to delete it, even if it is a copy. But I can do it if you like.</p>
<p dir="auto">I suggest placing a constraint tag on the Controller to answer your questions. In the example below, I did it with the "Left".</p>
<p dir="auto">https://stcineversityprod02.blob.core.windows.net/$web/Cineversity_Forum_Support/2023_PROJECTS_DRS/20241111_CV4_2024_drs_23_CAco_01.c4d.zip</p>
<p dir="auto"><img src="/assets/uploads/files/1699726930810-screen-shot-2023-11-11-at-10.03.36-am-resized.png" alt="Screen Shot 2023-11-11 at 10.03.36 AM.png" class=" img-responsive img-markdown" /><br />
In this way, you can define with the Null "Left hand-&gt;Constraint_LeftHand" where the left hand will be but also have the option to just set the strength to zero and have no influence.</p>
<p dir="auto">If you need more of those fixed contact points, just add another constraint, which provides for each a slider to define the influence.</p>
<p dir="auto">If you have a c4d file, I'm happy to take a look into it.</p>
<p dir="auto">All the best</p>
]]></description><link>https://cineversity.forums.maxon.net/post/2613</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/2613</guid><dc:creator><![CDATA[Dr. Sassi]]></dc:creator><pubDate>Sat, 11 Nov 2023 18:23:57 GMT</pubDate></item><item><title><![CDATA[Reply to Fix Point and IK, Rig question on Sat, 11 Nov 2023 07:40:20 GMT]]></title><description><![CDATA[<p dir="auto">I have a rigging question, is there a was to keep the controllers of hand an feet locked to the hand and feet.<br />
When I rotate the back of the character  the hand an feet stay in position.<br />
Ik understand that the are on the end of the chain, but is there a way to lock them??<br />
Ik new to rigging so ......</p>
]]></description><link>https://cineversity.forums.maxon.net/post/2608</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/2608</guid><dc:creator><![CDATA[second-prior]]></dc:creator><pubDate>Sat, 11 Nov 2023 07:40:20 GMT</pubDate></item></channel></rss>