<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Cleaning up polygon meshes]]></title><description><![CDATA[<p dir="auto">Is there an easy way to delete polygons/points /lines from inside a complicated mesh?</p>
<p dir="auto">I have been building a model which looks great from the outside, yet when i try break it apart so that i can prep it for 3d Printing, i'm finding there are lots of messy layers within the model.</p>
<p dir="auto">Mainly caused when sections have been extruded to create panels on the exterior...these seem to have multiple layers inside.</p>
<p dir="auto">I would love to know if there is a tool that you can use to strip out all the hidden,un-used structure inside a mesh.</p>
<p dir="auto">thanks<br />
Adam</p>
]]></description><link>https://cineversity.forums.maxon.net/topic/921/cleaning-up-polygon-meshes</link><generator>RSS for Node</generator><lastBuildDate>Thu, 10 Sep 2026 08:09:12 GMT</lastBuildDate><atom:link href="https://cineversity.forums.maxon.net/topic/921.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 25 Jan 2024 16:43:55 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Cleaning up polygon meshes on Mon, 29 Jan 2024 21:38:13 GMT]]></title><description><![CDATA[<p dir="auto">Thanks a lot, Adam, for your feedback.</p>
<p dir="auto">Nice that it works for you!</p>
<p dir="auto">My best wishes for your project.</p>
]]></description><link>https://cineversity.forums.maxon.net/post/3233</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/3233</guid><dc:creator><![CDATA[Dr. Sassi]]></dc:creator><pubDate>Mon, 29 Jan 2024 21:38:13 GMT</pubDate></item><item><title><![CDATA[Reply to Cleaning up polygon meshes on Mon, 29 Jan 2024 07:57:00 GMT]]></title><description><![CDATA[<p dir="auto">I think thats exactly what i did wrong!<br />
It was quicker to go back a few iterations in the model and change the sequence i did things (break the model apart before applying panel extrusions )made everything much easier to deal with!</p>
<p dir="auto">thanks for the explanations and possible solutions.<br />
adam</p>
]]></description><link>https://cineversity.forums.maxon.net/post/3225</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/3225</guid><dc:creator><![CDATA[lightningad]]></dc:creator><pubDate>Mon, 29 Jan 2024 07:57:00 GMT</pubDate></item><item><title><![CDATA[Reply to Cleaning up polygon meshes on Fri, 26 Jan 2024 17:28:56 GMT]]></title><description><![CDATA[<p dir="auto">Thanks lightningad,</p>
<p dir="auto">When you use the Extrude Tool, have the Create Cap option off. It might be helpful for the first extrude to create a closed object, but if left on, each following use on the same polygon selection will create these inside caps.</p>
<p dir="auto">Those extra Polygons can create a lot of problems. Since it is not simple to filter those out, in general, sometimes it helps to use the<br />
Attribute Manager&gt; Mode&gt; Modeling&gt; Model Check: Select (&gt;&gt;) Non Manifold</p>
<p dir="auto">This will select the edges if the Shift key is held from Edge to Polygon mode; these polygons are often selected and can be deleted. Not always successful!</p>
<p dir="auto">With less detailed models and no time for a manual fix, putting those objects into a Volume/Mesher setup and then into a Remesher (perhaps set to 1% even)  might create some usable results.</p>
<p dir="auto">All the best</p>
]]></description><link>https://cineversity.forums.maxon.net/post/3211</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/3211</guid><dc:creator><![CDATA[Dr. Sassi]]></dc:creator><pubDate>Fri, 26 Jan 2024 17:28:56 GMT</pubDate></item><item><title><![CDATA[Reply to Cleaning up polygon meshes on Fri, 26 Jan 2024 07:51:31 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://cineversity.forums.maxon.net/uid/13">@Dr-Sassi</a> Thanks dr Sassi,</p>
<p dir="auto">I think i might just try re-making the model.  The main problem i have is that when i have used the extrude tool to push and pull panels (its a spaceship model) its created extra geometry on the inside of the model. then when i come to split the model into smaller sections its impossible to patch the gaps as there are loads of extra layers around the edge that all need to be covered.</p>
<p dir="auto">I think this is one of those live and learn experiences!!![Screenshot 2024-01-26 at 07.44.01.png](Image dimensions are too big) <img src="/assets/uploads/files/1706255394928-screenshot-2024-01-26-at-07.44.01-resized.png" alt="Screenshot 2024-01-26 at 07.44.01.png" class=" img-responsive img-markdown" /></p>
]]></description><link>https://cineversity.forums.maxon.net/post/3208</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/3208</guid><dc:creator><![CDATA[lightningad]]></dc:creator><pubDate>Fri, 26 Jan 2024 07:51:31 GMT</pubDate></item><item><title><![CDATA[Reply to Cleaning up polygon meshes on Fri, 26 Jan 2024 06:35:25 GMT]]></title><description><![CDATA[<p dir="auto">Hi Adam,</p>
<p dir="auto">If it is just unused unconnected Points, then the Mesh&gt; Remove&gt; Optimize function should work.</p>
<p dir="auto">For print, I think it is safe to say that you have a connected water-tight mesh.<br />
This means you can select a point and use the Select connected.<br />
Then, use (also in the Select Menu) the Hide Selected. Which should show you all "leftovers" inside the object. Then: Show All.</p>
<p dir="auto">If the inside is connected to the surface, that must be handled manually.</p>
<p dir="auto">Also, explore the Attribute Manager&gt; Mode&gt; Modeling&gt; Meshcheck options.</p>
<p dir="auto">Besides that, depending on your Model and details, the Remesh might help or the Volume, perhaps even first, then the other in a sequence.<br />
Case dependent.</p>
<p dir="auto">If you can share a model via Dropbox, Google, Adobe, Apple, or Wetransfer, as a downloadable option, I can look at it.</p>
<p dir="auto">Typically, ZBrush has better options for 3D Printing.</p>
<p dir="auto">All the best</p>
]]></description><link>https://cineversity.forums.maxon.net/post/3207</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/3207</guid><dc:creator><![CDATA[Dr. Sassi]]></dc:creator><pubDate>Fri, 26 Jan 2024 06:35:25 GMT</pubDate></item><item><title><![CDATA[Reply to Cleaning up polygon meshes on Thu, 25 Jan 2024 16:46:16 GMT]]></title><description><![CDATA[<p dir="auto">forgot to say - I have been using the Connect+Delete but it doesn't seem to get rid of the hidden stuff</p>
]]></description><link>https://cineversity.forums.maxon.net/post/3199</link><guid isPermaLink="true">https://cineversity.forums.maxon.net/post/3199</guid><dc:creator><![CDATA[lightningad]]></dc:creator><pubDate>Thu, 25 Jan 2024 16:46:16 GMT</pubDate></item></channel></rss>