Hi.
I'm struggling trying to find the correct way to make a pose morph with a sculpted pose in zbrush, my mesh have the same points but i can't find how to correct the points of the original pose with the new sculpted pose. I'll attach some images and hopefully someone can guide me with the correct proccess (if it's possible)
I want to correct the points just on the secondary pose (when the shoe bends)
PD. If its need it, i can share the .c4d file
Thanks!