(I don't seem to be able to post in any other category than this...)
Hi everyone,
Quick question:
When dragging a material from a scene into C4D's Asset Browser, the default behavior is to copy all textures used by the material into the database folder, as well as to change all texture references to point to these copied files. This is not what I want.
How do I config the Asset Browser to leave the material unchanged, so that it continues to use the textures in the asset folders (as specified under Preferences>Files)?
Thanks!