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  • RE: Pyro Simulation for Engine Combustion in Cinema 4D

    P.S.: just a little example. Colors set to support the demo. Eventually place the spline as well into the Field. Enjoy.

    CV4_2026_drs_26_PYeh_01.c4d
    Screenshot 2026-01-24 at 11.34.43 PM.jpg

    posted in Question & Answers
  • [Help] C4DTree Introduction

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    Tag: Cinema 4D | null

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    Please include a timestamp (where in the video the problem occurs) if applicable.

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    posted in Tutorial Discussions
  • [Help] Getting Started in Cinema 4D: Series Overview & Objectives

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    Tag: Cinema 4D | 25+

    Thank you for taking the time to report your issue with this Cineversity tutorial.
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    posted in Tutorial Discussions
  • RE: C4D Particles Freeze then Resume Motion?

    Thank you very much for the feedback, entry-newspaper.

    If I get the direction where it has to go right, the need would be to have a visual time scale option that provides a loose resemblance to the timeline.
    The key component to consider here is, of course, that the whole setup stays intact when the frame rate needs an adjustment for different markets or targets.

    Thank you for your patience with this.

    My best wishes for your project

    posted in Question & Answers
  • RE: C4D Particles Freeze then Resume Motion?

    Hi entry-newspaper,

    I have not found anything that is easier to set up than to use the cache option. Even simple store Velocity actions and replace it for the time being with Velocity zero will not work, as new particles can be created during that time. I might miss an option with Memory nodes, but that is how far I got.

    Here is a little example, at 30 the velocity is recorded, at 60 the particles are stopped via velocity set to zero, at 90 the values are applied back from the recordings – note that the constant grow in numbers leaves many pixels out after the recording during frame 30.
    CV4_2026_drs_26_PAsp_01.c4d

    However, please feel free to suggest/request a Particle Scene Freeze Node: “Share your Ideas” here
    https://www.maxon.net/en/support-center

    Cheers

    posted in Question & Answers
  • RE: Pyro Simulation for Engine Combustion in Cinema 4D

    Thank you, Marijke,

    Here is an example for the 3rd stroke (explosion) and a sketch for particles forth stroke.

    It is only a small part of the whole, just to keep the focus on the exploration.

    Files:
    https://projectfiles.maxon.net/Cineversity_Forum_Support/2026_PROJECTS_DRS/20260122_CV4_2026_drs_26_PYth-ex_01.zip

    Screenshot 2026-01-22 at 7.55.35 PM.jpg
    Render this file.
    Screenshot 2026-01-22 at 10.14.35 PM.jpg
    In this file I used one of your valves. Please advice if that was OK, if not I can replace it.

    I hope that has some usable ideas, or at least something that starts a discussion about where you want to go with the H8 engine.
    I believe that given that model to ten artists, you will get ten different results, and perhaps all are interesting. Please let me know.

    The exhaust fumes inside the muffler are surely pretty fast, and I would expect to see only a gas-like darkening in the tubes. Outside of it, it might culminate in little clouds.
    Here is one idea to produce tiny “vdb” files that could be used.
    https://youtu.be/6YVd6edVxps?si=5xwZBy8Oltsk-3hY&t=708

    I assume you have seen this, but just in case:
    https://cineversity.maxon.net/en/series/getting-started-with-cinema-4d-pyro?tutorial=getting-started-with-cinema-4d-pyro-filling-a-box-with-smoke-and-igniting-it

    Enjoy

    posted in Question & Answers
  • RE: Particles axis

    Hi sugar-appeal,

    The question leaves some space for interpretation.

    Let's start with these two, and please tell me how far off each is to get a clearer picture of what you like to do.
    CV4_2026_drs_26_PAfm_01.c4d
    CV4_2026_drs_26_PAfn_01.c4d

    Please attach a C4D (smaller 1MB) here with your smallest setup.

    All the best

    posted in Question & Answers
  • [Help] Using Sprites

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    Tag: Trapcode | 2024

    Thank you for taking the time to report your issue with this Cineversity tutorial.
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    posted in Tutorial Discussions