CINEVERSITY

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  • RE: C4D MIDI out

    Hi move-reactions,

    As you noted, this is the site-issue forum. It is not at all a backdoor. I allowed it the first year, but the first post in this forum should be: " I have a subscription and problems accessing the forum." The forum is left open for those things; otherwise, no one could ask that question. So please only for that.

    Midi, try to contact the author of this plug-in
    https://nitro4d.com/product/animidi/

    Hopefully, you can use your subscription soon to access the full options here. Thank you.

    All the best.

    posted in Site Issues
  • RE: Liquid Particle Flow

    Hi high-spite,

    Sorry for the late reply; we had a Global Maxon Summit, all week long, I'm just out of the jet lag.

    You did not specify if that is a still or an animation.

    The example below is a collection of techniques, to shape particles and objects.
    I did not try to match the image; I would need more information from you. Perhaps a storyboard?

    Screenshot 2025-05-18 at 3.13.41 PM.jpg
    CV4_2025_drs_25_PAmx_01.c4d
    CV4_2025_drs_25_PAmx_02.c4d

    All the best

    posted in Question & Answers
  • RE: Rendering a big architectural scenes

    Hi anywhere-final,

    Sorry for the delay; we had a packed week during the Global Maxon Summit.

    Perhaps Elly's tips here:
    https://www.youtube.com/watch?v=L4riSkE7FwA

    The size of the animation is quite high. Over the past three+ decades of doing or supporting ArchViz, I have not gotten anyone to do a 7500x1800 pixel animation. Given that even a few years ago, 8K - UHD was only possible with a lot of tech tricks, no wonder. (Yes, 1800 is not 8K-UHD)

    Please contact tech support if the needed memory is perhaps the problem.
    https://www.maxon.net/en/support-center

    Since I have zero data from you, the only thing I can say is check with them. If you can easily do these animation resolutions with others, I'm glad you have a working pipeline and can share the results with tech support.

    Even though I have 8K practical equipment, my understanding is that any Bayer pattern needs to be downsampled. Hence, I have only a 6K HDR monitor here. My experience with 8K UHD is practically zero, as I have no monitor here that can represent a reference 1:1 pixel ratio. This means I have not tested how my CPU/GPU would handle it.

    I would be interested in who is requesting it. During this week's Global Maxon Summit, one of the world's leading teams presented ArchVIZ, but 8K UHD was not mentioned. So, please share a link. I would love to see it (even if I'm maxed out with my little 6K XDR Apple screen).

    Thank you you.

    posted in Question & Answers
  • RE: How to Clone Cables Along a Scaled Rounded Rectangle with Alternating Materials Without Sweep Distortion?

    Hi Simon,

    Of course, I will explain that.

    The FX ModNode is the Modulo function. It divides the input by the number provided (Divisor) in the node and outputs the remainder only. In case above the Fraction object is set to "Explode and Connect" which provides each "ring" as an object with its own ID number..

    This number is then provided in the User Data Node. When you click on the User Data node, there is a Preset with some standards Redshift RS MoGraph MG User ID (RSMGID). This could also be USER Data on an Object; then, you must type its name there.

    So, the User Data provides an ID, typically starting with zero and then counting up: 0, 1, 2, 3, 4, 5, etc.

    To switch two colors, we need to run the Color Switch using 0, 1, 0, 1, 0, 1, etc.

    Let's take ID 3 and use the entry (Divider) 2, which means 3 divided by 2 = 1.5. For our needs, it can be divided one time and have a remainder of 1. If we do the same for ID 4, then we divide 4 by 2 = 2. It divides two times and has no remainder, meaning the result is zero.

    Here is another source
    https://youtu.be/Lf7JaGaeDP4?feature=shared&t=780

    The Module node is often used to turn progressively counting sequences of numbers into smaller loops. It takes only color 0 and color 1.

    If the divider were three, then you would get three colors, as the remainder would be 0, 1, 2.

    Why does the ID number start with zero? In the past, computing was expensive, and every part of each binary needed to be used; hence, everything typically starts with a zero.

    Please let me know if that was clear and if you have changed the number to something else and got different results, hence why the file has all ten fields set with color; typically, they are all white, but I hope it invites you to explore.

    Please always ask; I'm happy to dive into it.

    All the best

    posted in Question & Answers
  • RE: How to Clone Cables Along a Scaled Rounded Rectangle with Alternating Materials Without Sweep Distortion?

    Hi Simonsays,

    Sorry for the delay, but we had a Global Summit. Thank you very much for the file.

    Is this close to where you like to go?
    CV4_2025_drs_25_MGac_01.c4d

    Screenshot 2025-05-17 at 3.26.51 PM.jpg

    Please let me know if there is any question that the file doesn't answer, or if you need something differently.
    All the best

    posted in Question & Answers
  • RE: May 09+ I will be at our Summit…

    May 17 - the day to cure jet-lag.

    posted in Question & Answers
  • RE: Redshift render takes too long?

    Hi Capprim,

    Well spotted; thanks for sharing. Yes, that makes sense. While I do not know the scene, strong light gets bounced more often before it is considered "unnoticeable." Each bounce causes calculations, while the tone-mapping might cover the initial bright light-up.

    Please have a look at Elly's tips:

    https://www.youtube.com/watch?v=L4riSkE7FwA

    I have QA'd and timestamped the video. I hope you enjoy the nicely structured content.

    Have a nice weekend

    posted in Question & Answers
  • [Help] Ask Me Anything! | MoGraph SPECIAL | May 1st, 2025

    View Tutorial
    Tag: Cinema 4D | null

    Thank you for taking the time to report your issue with this Cineversity tutorial.
    We apologize that you encountered an obstacle with the material. We’ve created this template to help you clarify the issue you are having so we can assist you more quickly.

    What's the specific issue you are having?

    Please include a timestamp (where in the video the problem occurs) if applicable.

    What are the steps to replicate the problem?
    What steps are you taking that seem to cause the problem?
    What version of the software are you using?
    Any and all info is helpful. Thank you.

    If the question is not directly related to the tutorial, please refer to the Q&A forum

    posted in Tutorial Discussions
  • [Help] Scene Nodes - Technology Preview: Creating Objects, Matrices & Data Flow

    View Tutorial
    Tag: Cinema 4D | null

    Thank you for taking the time to report your issue with this Cineversity tutorial.
    We apologize that you encountered an obstacle with the material. We’ve created this template to help you clarify the issue you are having so we can assist you more quickly.

    What's the specific issue you are having?

    Please include a timestamp (where in the video the problem occurs) if applicable.

    What are the steps to replicate the problem?
    What steps are you taking that seem to cause the problem?
    What version of the software are you using?
    Any and all info is helpful. Thank you.

    If the question is not directly related to the tutorial, please refer to the Q&A forum

    posted in Tutorial Discussions
  • RE: Redshift render takes too long?

    Hi Capprim,

    Thank you for your patience. I will have a look later, thank you for understanding.

    My best wishes

    posted in Question & Answers