CINEVERSITY

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  • [Help] MoGraph, Cloner Object, Volume, Part 1

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    Tag: Cinema 4D | null

    Thank you for taking the time to report your issue with this Cineversity tutorial.
    We apologize that you encountered an obstacle with the material. We’ve created this template to help you clarify the issue you are having so we can assist you more quickly.

    What's the specific issue you are having?

    Please include a timestamp (where in the video the problem occurs) if applicable.

    What are the steps to replicate the problem?
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    If the question is not directly related to the tutorial, please refer to the Q&A forum

    posted in Tutorial Discussions
  • [Help] Getting Started with Lens Distortion Matcher

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    Tag: Red Giant | null

    Thank you for taking the time to report your issue with this Cineversity tutorial.
    We apologize that you encountered an obstacle with the material. We’ve created this template to help you clarify the issue you are having so we can assist you more quickly.

    What's the specific issue you are having?

    Please include a timestamp (where in the video the problem occurs) if applicable.

    What are the steps to replicate the problem?
    What steps are you taking that seem to cause the problem?
    What version of the software are you using?
    Any and all info is helpful. Thank you.

    If the question is not directly related to the tutorial, please refer to the Q&A forum

    posted in Tutorial Discussions
  • RE: Copy paste keyframe ease results in broken tangent/visual angle

    Hi hat-county,

    Yes, that would be a way. Thanks for sharing and for your patience. While I know how that can tint the mood, thanks for keeping it super professional. I really appreciate that.

    I would not have dared to send you that as a manual fix, close to the deadline and perhaps some rendering ahead of you.

    I continued to explore it, and all the Key Properties in the Attribute Manager were under suspicion, like how some settings of the neighbor keys might affect it. I got the problem at one point, but no option to reproduce it and no way to get it back to working.

    I have filled out a report, so someone in the developer department will explore it.

    Don't worry about my time off, but thanks for saying. I know how that feels, hence my interest in it.

    I hope your results are well received.

    posted in Question & Answers
  • RE: How to clone an object along a spline so that it follows both the path and the orientation (or curvature) of the spline

    Thanks for the reply, daniela.russo.

    My best wishes for your project!

    posted in Question & Answers
  • RE: Copy paste keyframe ease results in broken tangent/visual angle

    Hi hat.county,

    Sorry about your trouble and the resulting stress.

    What version are you on, and have you filed a Tech-Support ticket? If you are on 2025.3
    https://www.maxon.net/en/support-center

    I tried to recreate this here with 2025.3, and it works just fine. But there was a problem in the earlier version, so far I can tell.

    Please explore the Attribute> Key properties for the keys in question but also the neighbors. For exploration, perhaps take a sphere, animate it, and then animate a Torus, and apply the Copy/Paste workflow. Is that working? Sorry for the questions, but without a file, it is difficult to know the possible combinations that your scene might have.

    I'm on vacation, but I keep an eye on your posts. Please share more data.

    Cheers

    posted in Question & Answers
  • RE: How to clone an object along a spline so that it follows both the path and the orientation (or curvature) of the spline

    Hi daniela.russo,

    This is typically done with a Rail spline.

    For MoGraph, please have a look here (scroll down)
    https://help.maxon.net/c4d/2025/en-us/Default.htm#html/OMOGRAPH_CLONER-ID_OBJECTPROPERTIES.html#MG_SPLINE_RAIL
    For the Sweep Object:
    https://help.maxon.net/c4d/2025/en-us/Default.htm#html/OSWEEP-ID_OBJECTPROPERTIES.html#SWEEPOBJECT_BANKING

    The Rail Spline works like a Target but provides directional information along a whole spline, which works with the main spline that is used for the initial setup.
    Both splines should not occupy the same position/space, as then no target can be defined.
    Example:
    CV4_2025_drs_25_MOrl_01.c4d
    I haven't seen your file as I touch it for security reasons, only Dropbox, Wetransfer, Google, Apple, or Adobe cloud services. Please do not shorten the URL and paste it as your URL above (no HTML wrapper), and the file will be uploaded uncompressed. Thank you!
    Please note that I will be back from vacation next week.

    My best wishes

    posted in Question & Answers
  • RE: Transfer UVW from one object to another???

    Have a great Holiday as well, entry-newspaper. Thank you!
    🙂

    posted in Question & Answers
  • RE: Transfer UVW from one object to another???

    Great you found it.

    My best wishes for your project.

    posted in Question & Answers
  • RE: Transfer UVW from one object to another???

    Hi entry-newspaper,

    Is this what you are looking for
    https://help.maxon.net/c4d/en-us/?_gl=11eq3ta7_gcl_au*MTUwODU1NTU3Ny4xNzQ5MDEwNDg1#html/11344.html?Highlight=Vamp

    I hope that helps and sorry to be short, I have some time off and back on July 07th.

    Cheers

    posted in Question & Answers
  • [Help] Redshift Texturing Basics: Emissive Glass Dome

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    Tag: Cinema 4D | null

    Thank you for taking the time to report your issue with this Cineversity tutorial.
    We apologize that you encountered an obstacle with the material. We’ve created this template to help you clarify the issue you are having so we can assist you more quickly.

    What's the specific issue you are having?

    Please include a timestamp (where in the video the problem occurs) if applicable.

    What are the steps to replicate the problem?
    What steps are you taking that seem to cause the problem?
    What version of the software are you using?
    Any and all info is helpful. Thank you.

    If the question is not directly related to the tutorial, please refer to the Q&A forum

    posted in Tutorial Discussions