Hi entry-newspaper,
I have not found anything that is easier to set up than to use the cache option. Even simple store Velocity actions and replace it for the time being with Velocity zero will not work, as new particles can be created during that time. I might miss an option with Memory nodes, but that is how far I got.
Here is a little example, at 30 the velocity is recorded, at 60 the particles are stopped via velocity set to zero, at 90 the values are applied back from the recordings – note that the constant grow in numbers leaves many pixels out after the recording during frame 30.
CV4_2026_drs_26_PAsp_01.c4d
However, please feel free to suggest/request a Particle Scene Freeze Node: “Share your Ideas” here
https://www.maxon.net/en/support-center
Cheers



), and then nothing that an eye could perceive, as it fights with the after image and anything else is too weak to cut through. Before we even know it, there is the next one.