CINEVERSITY

    Maxon Logo
    • Login
    • Search
    • Recent
    • Popular
    • Users
    • Groups

    Trapcode From Textured Polygon particles on 3D Model Form not orienting correctly

    Question & Answers
    1
    1
    42
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • A
      abuse-clue last edited by

      In Trapcode Form I'm having an issue with getting 'Textured Polygon' particles to orient properly around a Torus 3D model ( both obj and c4d base models have same issue). The textured polygon is just a square inside a precomposition. I want to rotate the 3d model around its centre around the Y axis rotation so it looks like a spinning donut. When Y axis rotation is set to 0 the particles seem to be oriented properly to the 3d model (not 100% properly properly aligned though but closer), but as soon as I rotate the base form (or even world transform rotation) the particles also begin to rotate in weird ways.

      At 0 degrees Y rotation (same for both base form or world rotation)
      (Close to being correctly oriented around the torus but still not 100% correct):
      Torus_01.png

      By the time it reaches degrees 150 degrees rotation (same for both base form or world rotation)
      By this time the particles have completely started rotating weirdly not what I want:
      Torus_02.png

      It's tricky to tell but the particles themselves seem to be rotating individually in their y axis which is not what I want to achieve..... I have baked the torus and aligned the normals. This happens when both when the 3d object is 'Normalized' in the Form 3D Model settings and also when it when it is not. It happens when particles are set to face, vertices or edges and volume....
      I am not sure what I am doing wrong but have spent a full day trying to get these particles to align properly.

      I would really appreciate any help getting to the bottom of this issue...

      1 Reply Last reply Reply Quote
      • First post
        Last post