CINEVERSITY

    Maxon Logo
    • Login
    • Search
    • Recent
    • Popular
    • Users
    • Groups

    C4D Particles/liquids: how to get viscous, sagging liquid (honey, slime, lava, caramel)

    Question & Answers
    1
    1
    17
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • G
      glass-force last edited by

      Has anyone had success simulating a liquid like this?
      I've played around with the Viscosity and Surface tension as well as Stickiness and Friction and after 2 days I can't find anything that creates these sinewy sagging drips and ropes. If I ramp up the values it all congeals into one glob. If I don't the liquid breaks up into individual globs. I need it to have a high extensional viscosity I guess? (but that doesn't seem to be a control available.)

      my attempt: liquid_10.c4d

      61eb095e-316c-4e5f-8284-a0a4ce8e3acc-image.png
      f604b91b-6455-4682-9569-e19c07b1ab92-image.png
      e0e9a848-d346-4247-8a99-5afa08190d1c-image.png
      94cf5937-34dd-4b07-aff1-94905c3d22d6-image.png

      1 Reply Last reply Reply Quote
      • First post
        Last post