cloth simulation streches to infynity
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Im trying to do a cloth simulation of a cape but when I render it, the Cape stretches to infynity, Can someone can tell me what Im doing wrong?
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Hi struggle-following,
Please open another post to get access to the Q&A forum. Thanks you.
This forum here is not supposed to be a Q&A backdoor.I'm not familiar with the URL you have provided. I'm super careful with URLs, and just clicking on them is not an option.
Sorry, but I try to keep it safe for everyone. If that was a project file, please attach it directly (as ".c4d" and below 1MB) or use Dropbox, Google, Adobe, Apple, or Wetransfer as a cloud server. Thank you.
If it was an image, please share the project file instead. Images typically do not tell a lot. (Parameters, project settings, etc, all of that is not in an image.)
I'm happy to look into the file.
All the best
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here is a wetrasfer link with the c4d file
https://we.tl/t-WybIH0Ghdf
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Thanks for the file, struggle-following!
The mesh was super dense, and the typical rule of thumb is that the smaller the polygons, the less stiff things are.
The cape was also double-surface, which is unnecessary, as the Cloth Object can add thickness.To demo the mesh density, I used the Remesh with 1% and created a low-res mesh. I left anything else as it was. Have a look: (I checked it in R25 and in 2024. Those are two different "engines", both versions are below)
https://stcineversityprod02.blob.core.windows.net/$web/Cineversity_Forum_Support/2023_PROJECTS_DRS/20231031_CV4_R25-2024_drs_SIcd_01.zipYou can dial in more density with the Cloth Object, which is added after the Simulation, and it works so much faster.
Cheers
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I appreciate your help thanks
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You're welcome, struggle-following.
Please check with the admins why you cannot access the Q&A forum. This forum is for site issues only. Thank you.
My best wishes with your project.
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