Just perfect !
Posts made by attempt-reflection
-
RE: How to Create and Animate a Mechanical Watch Balance Spring (Spiral) in Cinema 4D?
Hi Dr. Sassi,
Wow! Thank you so much, that was really helpful. I was also trying with the twist deformer, but the imperfections in the mesh need to be fixed. Maybe if I remesh the spring in quads and use a spline deformer? I'll give it a try!
Thanks a lot for your help.
All the best,
Mirko
-
RE: How to Create and Animate a Mechanical Watch Balance Spring (Spiral) in Cinema 4D?
Hi,
Thanks,Please find attached the CAD part that I have to animate,
All the Best, Mirko
-
RE: How to Create and Animate a Mechanical Watch Balance Spring (Spiral) in Cinema 4D?
Hi Dr. Sassi,
Thank you for the example โ very helpful! I'll need to check with my CAD files to see if the shape of the spring could be a match.
or how I can tweak it
All the best,
Mirko
-
How to Create and Animate a Mechanical Watch Balance Spring (Spiral) in Cinema 4D?
Hi everyone,
I'm trying to create a mechanical watch balance spring (also called a hairspring) in Cinema 4D. It's the flat spiral spring you find in the movement of mechanical watches โ it expands and contracts rhythmically as part of the oscillator.
Iโm looking for a way to model and animate it in a controllable way โ ideally with parameters that allow me to control the number of coils, spacing, and possibly animate the compression/expansion over time (simulating the heartbeat of the watch).
So far, Iโve tried using the Helix spline, but it doesn't give me the tight, flat spiral shape I need. I also thought about drawing a custom spline manually, but thatโs hard to control and animate.
Has anyone built something similar? Is there a procedural way to build this type of spring, maybe with Xpresso or deformers? Any tips on animating the contraction and expansion realistically would be much appreciated!
https://www.youtube.com/watch?v=MpCknwUFxdI
Thanks in advance
Mirko