Hello, I have an issue that I can't find a solution for.
I am creating a water simulation using an alembic particle system and a volume builder. The alembic particle system was created using x particles. Although I have managed to create a nice looking water mesh, I have struggled finding a way to include motion blur. My question is, is there a way to include motion blur with an alembic particle system/volume builder? Do I have to export the velocity maps from xparticles, and if so, how?
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Motion Blur on Alembic Particles