Thank you for the help! After exploring more options, putting everything under a Connect object and making it editable gave me what I needed. I was getting a messy result until I removed the snake's pose morph tag.
D
Posts made by divide-load
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RE: Spline Wrap to Object?
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Spline Wrap to Object?
New C4D user here - I'm guessing there's an easy solution to this but haven't found any info searching online. I have a rigged snake model (from Turbosquid) which I've applied a subdivision surface and spline wrap to (no animation, just a still pose). Given time constraints on this project, I want to export it (as fbx, etc.) to another 3D program I'm more familiar with and render there. Is there a way to export the new geometry (with subdivision and spline wrap applied)?
https://imgur.com/a/1Krv7wX