Alright thank you for the answer.
but looking at the example I posted above: https://80.lv/articles/a-realistic-eye-rig-made-by-yoshimitsu-maruo/
or this top-level stuff: https://www.youtube.com/watch?v=ueYtM2KprqY
notice the way eyelids and area around the eyes reacts to moving eyeball direction. I just can't get this in cinema, I tried with a eye rig and posemorph... and I've been searching for weeks and found 0/ZERO tutorials on this, paid or free.
So I'm left wondering is advanced face rigging like in the examples even possible in Cinema4D?