Hello,
Was wondering if anyone had a idea on how this effect was set up in C4D.
The purple,red and blue blobly lines, I have tried cloner within a metaball, and also cloner in a volume mesher. Both kinda works, but the real question I can't figure out is the texture aspect of it. Looks like the texture is animating on the geo. I'm having trouble aligning the texture and sticking to the geometry the same way the geometry is positioned if that makes sense.
Any ideas?
Thank you!
https://statedesign.tv/work/espn-youth-idents/
![Screenshot 2024-09-30 at 9.01.48 AM.png]
(/assets/uploads/files/1727701320800-screenshot-2024-09-30-at-9.01.48-am.png) Screenshot 2024-09-30 at 9.01.48 AM.png