I would like to do something with 'Moves by Maxon' for the first time with my students at the end of February. Nota bene, after my first experiments, contrary to other opinions, I don't think it's a gimmick, but a pretty interesting creative tool that quickly leads to very individual, lively results with self-created characters.
However, I have just realised that not much actually happens with the ‘Bake’ command, except that the hierarchy, starting with ‘Body’ and the subsequent joints, is taken out from the main ‘Body Capture’ object and then appears separately in the Object Manager. The main ‘Body capture’ object remains empty in the list.
Nothing moves anymore and no baked data can be seen in the timeline.
Is there anything else that needs to be done first? Or am I misunderstanding something?
Thanks in advance.