Thank you Dr Sassi!
In my case, I just happened to start with RS folder first so it was a quick fix. But, I like your thinking with trying to save time for this particular trouble shooting method.
Cheers!
Latest posts made by rastermind2
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RE: Mouse camera movement intermittently sticking
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RE: Mouse camera movement intermittently sticking
Just thought I'd follow up with this thread. I had contacted MAXON support and they had me go in and update bios, clean install of NVidia driver, and a few other things.
Nothing was fixing the problem.
So, today I pulled the PLUGINS folder out of Program Files, the problem was fixed!
So, to trouble shoot I started putting each Plugin folder back in Program Files one at a time. I started with REDSHIFT and the problem returned when I opened C4D back up!
I figured maybe it's a recent bug introduced so I went to legacy version of Redshift3D from last November and the problem is fixed!
Turns out this was a bug introduced in the last 6 months due to Redshift3D.
So, anyone else having this problem. Give this a try. -
RE: Mouse camera movement intermittently sticking
That's correct. It's very frustrating!
Thank you
have a great weekend! -
RE: Mouse camera movement intermittently sticking
It seems to happen no matter what's in scene, even no objects. It happens in standard renderer and when all other apps are closed.
Also, it's not limited to just camera movements. It's happening with things like using Scale tool.
Thank you Dr Sassi.
I'll check w/ support. -
Mouse camera movement intermittently sticking
Has anyone seen an issue with C4D where when you try and move around your scene, there is an intermittent delay?
For example, as I try and orbit around my object I keep getting these little (very annoying) delays, like it sticking for a split second. It's difficult to describe, but it seems like it's taking a moment for memory to catch up?
It seems like I encountered this before using my last computer build and there was a setting in preferences.
Help! I'm losing my marbles. -
Delta Robot Rig doesn't work in C4D, works in Blender
Hello, wondering if anyone can help.
I have rigged a number of Fanuc robot rigs for work with success.
This rig of a Fanuc Delta robot just would not work in C4D for me.
So I turned to the site Freelancer to find someone.
I did and she said she could do it in C4D originally. But after about a day she said she can't do it in C4D but did it easily in Blender. I asked her what she had in Blender that helped her, she says the constraint systems in Blender are better.
Anyone know of plugins or any way to be able to achieve this rig?
There seems to be an increasing number of reasons to switch to this open source platform. This puts me into a tough position as someone using C4D for the past 14 years.Can someone help me redeem C4D?
See the video proof of my Delta Robot rigged: https://youtu.be/v6zVOGo0oU4