Hi Dr. Sassi,
Thank you so much for your quick response.
I'll keep looking into it.
Best wishes,
Jef
Hi Dr. Sassi,
Thank you so much for your quick response.
I'll keep looking into it.
Best wishes,
Jef
Hi,
I'm having difficulties with modeling a pattern in a shape and controlling the scaling of the different elements of this pattern.
This is the pattern I would like to repeat inside of a shape:
The shape:
Since the shape narrows down towards the sides the pattern doesn't fit.
You can see that the spheres of the pattern intersect there where the pattern gets too narrow. I would like scale down the spheres where necessary, preferably in steps so just a few sizes of spheres are necessary to build this shape.
I've tried many things but until now unsuccessful. The shape I show here is build using an underlaying surface (hidden) that is deformed with an FFD deformer and where the spheres are distributed across using a cloner object. This way the spheres themselves do not deform. I thought of using a step effector on the cloner objects but until now is does not give me the wanted result/control I am looking for. Also the FFD deformer is not ideal, since the repeated pattern's shape gets distorted. I would like to scale it as uniformly as possible.
Can you help me in finding a better modelling method?
I hope my post is clear, otherwise feel free to let me know what I should clarify.
Thank you in advance.
Jef