CINEVERSITY

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  • RE: Texturing Threads

    Hi sticky-motion,

    I assume your project is rather large in file size. Typically, I prefer the project file over images, as I miss a lot of information.

    I have created a proxy to illustrate the concept. I explored it with an Alembic as well (not in the file)

    Please note that the Shader Field can be used to create image-based Vertex Maps.

    Let me know if you have any questions. I'm happy to look into it.

    Example:
    CV4_2026_drs_25_RSvc_01.c4d

    Screenshot 2025-10-01 at 2.02.28 PM.jpg

    Cheers

    posted in Question & Answers
  • RE: Basic Geometry

    Hi earth-video,

    Thanks for the file.

    The supporting edge is an old and good technique, but sometimes, the SDS Weight is faster and easier to use:
    https://help.maxon.net/c4d/2026/en-us/Default.htm#html/OSDS.html#weight
    perhaps also here
    https://help.maxon.net/c4d/2026/en-us/Default.htm#html/TSDS.html

    To build the Arm of the Glasses, I took just the outside of the frame (Split) and welded a lot of points first. With that, I extruded it and added the details. To keep the polygon count of the main object low is always my target. Like in Illustrator, the more points are given for a specific area, the less power each point has. However, at the same time, it becomes increasingly difficult to manage.

    The functions, options, or tools I use are as follows: Extrude, Inset (extrude Inner), Weld, Slide, Dissolve, and the Knife tool. Those are essentials for me.

    Here is your file back.

    CV4_20226_drs_25_MOsg_01.c4d

    Screenshot 2025-10-01 at 11.16.51 AM.jpg

    Please let me know if you have any questions. I'm happy to look into it.

    Cheers

    posted in Question & Answers
  • RE: Looking for a good online course

    Hi R.,

    This is a general question that may address your individual needs. I would love to know more about your targets. What do you want to do?
    Given the gap between version 17 and 2026, I presume it is a good idea to get an overview first, with "What's New" videos for now. Which I think is a great start to forming a good idea about the options given now and where to go next. I'm happy to help.

    We also have a lot of YouTube content, often sorted into playlists.

    To get the latest updates, you might share a lot of things that don't match your interests, as the variety of tools and functions is vast. What is your main field? What level do you need the "update" content, and what is typically your learning style? Fast, quick information chunks, and then start exploring on your own, or detailed courses, guiding you from A-Z?

    Here is the Training team's YouTube channel, with a search set up for Redshift:
    https://www.youtube.com/@MaxonTrainingTeam/search?query=redshift

    OR the Maxon One YouTube channel set up with a search of "new in Cinema 4D
    https://www.youtube.com/@MaxonVFX/search?query=New%20in%20Cinema%20

    Rocket Lasso is a great source with lots of creative examples for new features:
    https://www.youtube.com/@RocketLasso/search?query=What%27s%20new
    Which is perhaps also an intense way to catch up.

    I suppose that will give you a good idea about the new items from the past few years.

    Perhaps School of Motion is a good fit.

    Please let me know if you have any specific areas you'd like to explore in more depth.

    Let me know how some of these worked for you, and I'm happy to take a deeper look

    Enjoy the new features, and please let me know more about waht you like to do with the new features! 🙂

    posted in Question & Answers
  • RE: Simple scene taking too long to render

    Hi c4disstanky,

    Thanks for the file, that answers many questions.

    I have selected all 24 Cloners from the options given when you click on the House symbol in the upper right corner of the Object Manager.
    While these 24 Cloners were selected, I called up a MoGraph Cache Tag.
    While these 24 Cache Tags were active, I used the Main Menu> Select> Selection Filter> Create Selection Object. With this, the selection of all 24 cache tags is easier.

    The caching of all 24 Cache tags (while all were selected) was a simple action. However, the data it produced was 4.5+ GB large and took her roughly 25+ minutes. This is the time the whole calculation of the data needs, which doesn't include any other parts that are not cloner-related, e.g., textures, materials, GI, etc. Just to give you an idea of how much your setup takes to be created.

    You can also get an idea with the Main Menu> Window> Object> Object Profiler. Again, the Cache and the profiler will create different total times.

    To drag your time-slider to frame (e.g., 6400 doesn't mean it can create that frame in a few milliseconds; all other 6399 frames have been part of the result. What you might see in the editor view is not what any dynamic can give you in a few milliseconds.

    The editor's view is the result of what has been done to the timeline. Any dynamic that builds up over a longer time frame, frame by frame, will not all of a sudden be calculated. The editor's view is optimized to edit, while after each action that changes something, an update will happen, so one can work on the last created state.

    If you cache the 24 Cloners, without changing anything in the scene, except I switched off GI, I get 4 seconds per frame, with GI it is 9 seconds.

    The Cache allows as well to move back and forth in the timeline and show your beautiful choreography without any delay.

    As a side note, Multi-instances didn't help here. I would keep the settings as you shared them.

    Sorry that I can't share a few GB here.

    My best wishes for your project, and I hope it will be a success!

    P.S.: The term "boy" sounds weird in my ears. 😉

    posted in Question & Answers
  • [Help] In Depth with VFX King Pin Tracker

    View Tutorial
    Tag: VFX | null, Red Giant | null

    Thank you for taking the time to report your issue with this Cineversity tutorial.
    We apologize that you encountered an obstacle with the material. We’ve created this template to help you clarify the issue you are having so we can assist you more quickly.

    What's the specific issue you are having?

    Please include a timestamp (where in the video the problem occurs) if applicable.

    What are the steps to replicate the problem?
    What steps are you taking that seem to cause the problem?
    What version of the software are you using?
    Any and all info is helpful. Thank you.

    If the question is not directly related to the tutorial, please refer to the Q&A forum

    posted in Tutorial Discussions
  • RE: Simple scene taking too long to render

    Hi c4disstanky,

    You have not told me if the scene I shared rendered fast or slow.

    You have a Rigid body working in the scene, which was not mentioned at all in the initial post. What happens if you cache the scene? Is that affecting the render times?

    "…throw into the sea." If you must, do it, but don't use it here as a pressure point or blackmail. Not the place. Thank you.

    I need the Project file with the problem. Please use only Dropbox, Google, WeTransfer, Adobe, or Apple cloud services to keep it safe here. No shortened URL or HTML link wrapper, just the URL. To keep it safe here for everyone. Thank you again.

    Cheers

    posted in Question & Answers
  • [Help] Creating a Coral Reef: Adding Reflections and Finalizing the scene

    View Tutorial
    Tag: Cinema 4D | null

    Thank you for taking the time to report your issue with this Cineversity tutorial.
    We apologize that you encountered an obstacle with the material. We’ve created this template to help you clarify the issue you are having so we can assist you more quickly.

    What's the specific issue you are having?

    Please include a timestamp (where in the video the problem occurs) if applicable.

    What are the steps to replicate the problem?
    What steps are you taking that seem to cause the problem?
    What version of the software are you using?
    Any and all info is helpful. Thank you.

    If the question is not directly related to the tutorial, please refer to the Q&A forum

    posted in Tutorial Discussions
  • [Help] Pulley Tool: Adding Pulleys and Gears to your Object

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    Tag: Cinema 4D | null

    Thank you for taking the time to report your issue with this Cineversity tutorial.
    We apologize that you encountered an obstacle with the material. We’ve created this template to help you clarify the issue you are having so we can assist you more quickly.

    What's the specific issue you are having?

    Please include a timestamp (where in the video the problem occurs) if applicable.

    What are the steps to replicate the problem?
    What steps are you taking that seem to cause the problem?
    What version of the software are you using?
    Any and all info is helpful. Thank you.

    If the question is not directly related to the tutorial, please refer to the Q&A forum

    posted in Tutorial Discussions
  • [Help] CV Planesmart: Updated Overview

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    Tag: Cinema 4D | R12+

    Thank you for taking the time to report your issue with this Cineversity tutorial.
    We apologize that you encountered an obstacle with the material. We’ve created this template to help you clarify the issue you are having so we can assist you more quickly.

    What's the specific issue you are having?

    Please include a timestamp (where in the video the problem occurs) if applicable.

    What are the steps to replicate the problem?
    What steps are you taking that seem to cause the problem?
    What version of the software are you using?
    Any and all info is helpful. Thank you.

    If the question is not directly related to the tutorial, please refer to the Q&A forum

    posted in Tutorial Discussions
  • RE: Simple scene taking too long to render

    P.S.: Typically, when I get no file, I try to set one up on my own. It will surely differ from yours.

    I checked on my four-year-old Mac M1Max with 10.000 drones, animated propellers, and each has a light-cube that can be addressed individually.
    To make it worse, I added Post Effects, since we focus as well on light, as far as I understand it.
    Rendering in HD, as I did not get what format you use.

    The render started with a few drones at 5 seconds and ended with all 10.000 drones in the image at 12 (max!) seconds per frame.

    Drone Sketch file:
    CV4_2026_drs_25_RStk_01.c4d

    Please let me know how that differs from your setup and what render times you get.

    Cheers

    posted in Question & Answers