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  • RE: Bake Mograph object

    Thanks for the reply, MaverickMongoose.

    Yes, it can be sometimes tricky; here I have the MoGraph Effectors as Deformers in Object mode in mind. I have never tried to bake the results. So I needed to have a closer look today.
    XPresso can see a change of point values, which would indicate that the Effector uses the axis to Position, rotate, or Scale the object. Selecting the object shows the Axis static, even though the cube moves.
    Since the points, even in the structure Manger are static, my unofficial conclusion is that the Effector in Deformer Object mode takes over from the axis it gets and acts on its own, like an object clone.
    As you surely know, points are related to the object axis. So if the points and the object axis don't change, but the visual, (again) something takes over.

    Which made me look at the points, via Tracer, then with a Cloner in object mode, etc. (and etc is a longer list of objects I tried). All works visually, but not baking.

    Hence, the longer calculation chain. I harvest the point data with a MoGraph Matrix object, then apply that data to an object in Point mode. PLA baking is now possible.

    Example
    CV4_2026_drs_26_MGod_01.c4d

    The other way might be already too similar, using a polygon that is "deformed via Effector, then the Polygon Object is used in a Cloner. Which, of course, made me ask, why not direct in the Cloner? Pure interest would be my excuse.
    Example
    CV4_2026_drs_26_MGpp_01.c4d

    Enjoy

    posted in Question & Answers
  • RE: Issues cloning a cloner object + using fields to drive it's reveal

    Thank you for the reply, signature-view.

    There are a few things that Multi-Instance can't do, like using the "Blend" mode between two or more objects to create a huge variety of different objects.

    Example
    CV4_2026_drs_26_MGic_01.c4d

    One line from the documentation might stand out, while not replacing all other content: "Is it still worth using the Render Instance mode? Yes, this is still to be seen as a kind of reserve parachute. If undesirable behavior occurs with Multi-Instance - e.g., a certain functionality does not run as it should - switch back to Render Instance. "

    https://help.maxon.net/c4d/2026/en-us/Default.htm#html/OMOGRAPH_CLONER-ID_OBJECTPROPERTIES.html#multi

    Cheer

    posted in Question & Answers
  • RE: Bake Mograph object

    Hi MaverickMongoose,

    Thank you very much for the wishes and the file! Yes, I had two weeks off, which is a great start to have, refocusing a little bit, and getting the holidays out of the system. I hope you had a good entry as well!

    A cloner, even producing one clone, produces a virtual clone. While the Cloner is selected to bake the keyframes, the Cloner Keyframes do not change.

    Please have a look below at how to get the cube equipped with Keyframes. Please note the Priority settings of the XPresso, and that I placed the new Cube (green for the demo) below anything else.
    CV4_2026_drs_26_MGbo_01.c4d
    Screenshot 2026-02-10 at 10.12.00 AM.jpg

    If you like to dive deeper into that theme, I have explored quite a few cases to "bake" the results of various setups here:
    https://cineversity.maxon.net/en/series/animation_techniques_for_teams?tutorial=animation_techniques_for_teams_part_01_course

    It is a little bit outdated from the interface, but since you are seasoned in Cinema 4D, it will not produce a bad Cognitive Load effect that it might have for a beginner, while translate the older GUI. Hence I suggest it here.

    Let me know if that works for you.

    Cheers

    posted in Question & Answers
  • RE: Issues cloning a cloner object + using fields to drive it's reveal

    Hi signature-view,

    Thanks for the file.

    I was exploring it while you already answered. I think the key part is the Multi-Instances.
    To quick check that, set the amount to 25 first, then back to Render Instances. It works here, at least how I think it was intended.

    Yes, Alembic is often a good idea, and I'm glad you got it working so quickly.

    Here is quick demo of Render Instances vs Multi Instances.
    CV4_2026_drs_26_MGmr_01.c4d

    My best wishes for your project.

    posted in Question & Answers
  • RE: Particle Transparency

    You're very welcome, Ludwig.

    Enjoy your project

    posted in Question & Answers
  • RE: Particle Transparency

    Hi Ludwig,

    Please have a look here:
    CV4_2026_drs_26_PAaf_01.c4d

    I made a screenshot with the needed settings.
    https://projectfiles.maxon.net/Cineversity_Forum_Support/2026_PROJECTS_DRS/20260209_CV4_2026_drs_26_PAaf_01.jpg.zip

    Please let me know if that is working for you.

    My best wishes

    posted in Question & Answers
  • [Help] Download and Install

    View Tutorial
    Tag: Cinema 4D | R19+

    Thank you for taking the time to report your issue with this Cineversity tutorial.
    We apologize that you encountered an obstacle with the material. We’ve created this template to help you clarify the issue you are having so we can assist you more quickly.

    What's the specific issue you are having?

    Please include a timestamp (where in the video the problem occurs) if applicable.

    What are the steps to replicate the problem?
    What steps are you taking that seem to cause the problem?
    What version of the software are you using?
    Any and all info is helpful. Thank you.

    If the question is not directly related to the tutorial, please refer to the Q&A forum

    posted in Tutorial Discussions
  • RE: swirling strands moving along the surface of a tree

    Yes, signature-view,

    I understand what you mean. Like with so many other things we all have had to confront, which are now muscle memory. (I'm not sure if that motivates, but at least that is my intention here.)

    I hope you enjoy the exploration, and thanks for the reply.

    Cheers

    posted in Question & Answers
  • [Help] Particle Node Modifier - Simple Network

    View Tutorial
    Tag: Cinema 4D | null

    Thank you for taking the time to report your issue with this Cineversity tutorial.
    We apologize that you encountered an obstacle with the material. We’ve created this template to help you clarify the issue you are having so we can assist you more quickly.

    What's the specific issue you are having?

    Please include a timestamp (where in the video the problem occurs) if applicable.

    What are the steps to replicate the problem?
    What steps are you taking that seem to cause the problem?
    What version of the software are you using?
    Any and all info is helpful. Thank you.

    If the question is not directly related to the tutorial, please refer to the Q&A forum

    posted in Tutorial Discussions
  • RE: Funky rigid bodies

    Hi reading.-card,

    I really appreciate you sharing your thoughts and the way you approach C4D from a creative and artistic perspective. Your point about how MoGraph opened up possibilities beyond what even the developers imagined really resonates with me — that’s the kind of freedom that fuels unique work. I completely agree that creativity should be the main focus; in fact, I believe that we are moving into a time where Art is the main center of the needed skillset. Having been a demo artist back then on day one (MoGraph Premiere, NAB in Las Vegas, NV) of MoGraph in 2006, I have seen, since then, for nearly two decades, a lot of breathtaking results, and it doesn’t stop: Thanks to Artists like you!

    I understand the friction about things not working as they should. I’m typically happy to search for workarounds, but anything that feels like a coding problem needs to go to tech support, which is the closest and most serious direct next step to the development team. I do not shortcut that, as those communication channels are defined. Either way, if it is a problem, tech support, or if it is an idea or vision of how it should work, same URL, but the “Share Your Idea”. Thanks for considering.

    I’m sure no one likes problems to lower the Artistic Flow Experience, and creative and artistic visions are welcome, especially when expressed in a request; Here is the URL again:
    https://www.maxon.net/en/support-center

    Have a great weekend

    posted in Question & Answers