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    Using Loft with Cloner

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    spline clones cloner loft
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    • MFVis
      MFVis last edited by Dr. Sassi

      Back again with the tripartite arm system...

      I want to use a Loft to sheath the splines of the articulated spline arms like in the example, but the Null in the construction apparently breaks the effect. I thought maybe a Connect object would help resolve it, but no such luck.

      I don't want to resort to point animation with pose morph because I want to drive the animation with fields, but maybe that's the only option?

      Current project here:

      Arm Builder_v7 Loft.c4d

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      • Dr. Sassi
        Dr. Sassi last edited by

        Thanks. a lot for the file, MVFis!

        I have invested in this every year, sometimes hoping to find a workaround one day.

        Currently, the only way I can think of is to make them editable, and if MoGraph should keep a say in any attributes, connect the MoGraph data via XPresso (Link List, for example) to the single elements.

        All the best

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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