Keeping character controllers visible
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Hi, is it possible to have character controllers always display on top of geometry so that they are always accessible?
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Hi Nye,
Typically the settings are in the
Character Object> Attribute Manager> Display> Visible.I have to guess here, as I believe you know the setting mentioned above: Sometimes the character's body is larger, then you need to scale the controller accordingly.
Make sure to scale so that the scale parameter stays at 1; 1; 1.All the best!
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Thank you, of course I know how to set the scale and visibility for an object, but is there no way to have the controllers display in front/on top of all other geometry?
There are many situations where a character's pose will obscure the controller no matter what size it is. It would be nice to be able to see it without having to switch into wireframe or x-ray mode. -
Thanks for the reply, Nye.
I'm not aware of an option like that.
Perhaps a Visual Selector setup will work here. Since that sounds like an extra click initially, it is often faster as you can specify what tool you like to use.
https://help.maxon.net/c4d/2023/en-us/Default.htm#html/TCAVS.html#ID_CA_TAG_VS_GROUP_SETUPPlease suggest this to Maxon.
https://www.maxon.net/en/support-center
"Share Your Ideas."Enjoy
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Thank you, I was hoping to get away without setting up something like that but I guess I should just stop being so lazy!
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You're welcome, Nye.
I will write a request, but please share your idea as well.
So it has more chances to get up to the top to-do list.Cheers