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    Explode Effector Material

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    • C
      candle-natural last edited by

      Hello good day,

      I created a 6 pack product carton and created UVs. However, instead of extruding this to add thickness, I used the Explode Effector. My question is, is there a way to add a separate material to the Effector's thickness/ Effector's created polygons separately?

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      • Dr. Sassi
        Dr. Sassi last edited by

        Hi candle-natural,

        The Thicken Object might be the option you are looking for.

        Please have a look here
        https://stcineversityprod02.blob.core.windows.net/$web/Cineversity_Forum_Support/2024_PROJECTS_DRS/20240122_CV4_2024_drs_24_RSth_01.zip
        I have set the size of the textures to show how independent they are.

        It allows the setting of three different Polygon Selection Tags.

        All the best

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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