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    animate thicken membrane field
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    • target-photo
      target-photo last edited by

      soooooo cooooool
      mille grazie

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      • Dr. Sassi
        Dr. Sassi last edited by

        You're very welcome, Henri

        È stato un piacere per me!

        Cheers

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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        • target-photo
          target-photo last edited by

          Hi again... need your help 😞
          I used your membrane (03)... perfect... for new orientation, I did put all in a null and rotated it... all good... worked.
          Then I pressed something in c4d, and now all my files do not work anymore. For the vertical membrane, the membrane center moves up and down... if I rotate the main null (membrane horizonaly)it works fine again.
          I did not find out, what setting in c4d makes this mismatch... 😞
          Please give me a hint 🙂

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          • target-photo
            target-photo last edited by

            Bildschirmfoto 2024-02-07 um 19.14.57.jpg

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            • Dr. Sassi
              Dr. Sassi last edited by Dr. Sassi

              Hi Henri,

              Please have a look here:
              CV4_2024_drs_24_MOmb_04.c4d
              Screen Shot 2024-02-07 at 10.18.18 AM.jpg

              I hope that helps.

              Cheers

              Dr. Sassi Sassmannshausen Ph.D.
              Senior Trainer, Maxon Master Trainer, L&D - Strategist
              Cinema 4D mentor since 2004, Member of VES, DCS.

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              • target-photo
                target-photo last edited by

                1000 grazie! Works!
                How is it possible, that it worked before... and suddenly in all files direction was on vertex normal ?
                Have a nice day
                Henri

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                • Dr. Sassi
                  Dr. Sassi last edited by

                  Great, and thanks, Henri, for the feedback.

                  Vertex Normal. That is the default. If I had known that you like to rotate those, I would have pointed it out.

                  All the best

                  Dr. Sassi Sassmannshausen Ph.D.
                  Senior Trainer, Maxon Master Trainer, L&D - Strategist
                  Cinema 4D mentor since 2004, Member of VES, DCS.

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                  • target-photo
                    target-photo last edited by target-photo

                    Hi again
                    this night I woke up and knew what was the problem... I updated to latest version of c4d!
                    In the old version you could put the membrane in a nul and rotate this... still worked fine (with vertex normal default)...
                    This changed in last version.
                    @U

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                    • Dr. Sassi
                      Dr. Sassi last edited by

                      Hi Henri,

                      I had no idea you were in an older version of this project; that explains it – I assume, as I have no idea in which version you were, even now.

                      I typically assume the current version is used, and yes, I should have asked for an example file, which allows me to see all that information.

                      Thanks for solving that mystery.

                      Cheers

                      Dr. Sassi Sassmannshausen Ph.D.
                      Senior Trainer, Maxon Master Trainer, L&D - Strategist
                      Cinema 4D mentor since 2004, Member of VES, DCS.

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                      • target-photo
                        target-photo last edited by

                        now 2024.2.0... before 2024.1...
                        buona notte

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                        • Dr. Sassi
                          Dr. Sassi last edited by

                          Thank you very much, Henri.

                          I will keep this in mind.

                          Buona notte for you as well, it will take a while before I can call it a day.

                          Dr. Sassi Sassmannshausen Ph.D.
                          Senior Trainer, Maxon Master Trainer, L&D - Strategist
                          Cinema 4D mentor since 2004, Member of VES, DCS.

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