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Extracting the name of a material

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  • M
    MAVEO last edited by Jul 15, 2024, 2:40 PM

    Hey
    I have a bit of a advanced idea: We name our materials like the following:

    MaterialID_Materialname (f.e. 4_Glass)

    So instead of manually typing in the Material ID every time I do a new material, I kinda want it to be automated, by extracting the number of the name to use as the MaterialID.

    Is there away to get the string of a material in the Node Editor and delete everything from the underscore starting?

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    • Dr. Sassi
      Dr. Sassi last edited by Dr. Sassi Jul 15, 2024, 5:18 PM Jul 15, 2024, 5:15 PM

      Hi MAVEO,

      This would be a request for Maxon,
      https://www.maxon.net/en/support-center
      "Share Your Ideas"

      I have tried to create it with XPresso, but the Output Node does not have a "Relative" reference setting option. This means it is more work, as you must drag the Output node each time into the XPresso Node.
      Image to show a single Material set up.
      Screenshot 2024-07-15 at 10.17.21 AM.jpg

      Perhaps this could be done with a Python script, which would be a direct question for the Developer Forum, with the same URL as above.

      If you prepare materials right now, I think it is a good practice to start with leading zeros (e.g., 001, 002) to make the process easier.

      In short, I am not aware of an option to do that with the latest design of the RS Nodes.

      All the best

      Dr. Sassi Sassmannshausen Ph.D.
      Senior Trainer, Maxon Master Trainer, L&D - Strategist
      Cinema 4D mentor since 2004, Member of VES, DCS.

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