Caching Particles with Pyro Advection
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Not sure if the docs need to be updated - R2025 currently says:
"To Cache your Emitter particles you can go to Simulate → Particles → Bake Particles."but of course that does not apply to the new system, so when I want to advect Particles with Pyro Output and cache the scene, do I need to first enable "cache Mode" or do anything else for the Particles, as I tried using Cache Scene and the particles did not advect. Thanks for any info
(and maybe request an update to the online 2025 manual: https://help.maxon.net/c4d/2025/en-us/Default.htm#../Subsystems/Default/Content/html/Cinema+4D+Particles.html#Cinema4DParticles-CachingSimulations) -
Hi recording-team,
The Simulate> Particles> Bake Particles is an option for the (now called Legacy) Particle emitter.
The URL leads to a site that discusses Thinking Particles.
I hope that helps.
Particles that allow for Pyro Advection are the new Particle System, which you have used for a while now, Simulate> Particles> Emitter.
Sure, that isn't very clear, and the documentation hasn't been updated. The now-called Legacy Particles need work. I agree.
My best wishes
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P.S.: I wrote a report.
Again, thank you for pointing it out.