CINEVERSITY

    Maxon Logo
    • Login
    • Search
    • Recent
    • Popular
    • Users
    • Groups

    Converting Cloner w/fields animation to mesh animation

    Question & Answers
    2
    2
    56
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • S
      spring-statement last edited by

      Hi,
      Id like to export a baked keyframed mesh animation to fbx format,
      For the animation, the objects are cloned and the animation is controlled with cloners and fields.

      Let me know the steps to get this type of animation baked to frame and exported into FBX mesh.
      I have attached a test file below with 2 types of animations.

      Thank you.

      Cube_test_v01.c4d

      1 Reply Last reply Reply Quote
      • Dr. Sassi
        Dr. Sassi last edited by

        Hi spring-statement,

        Thanks for the file

        Please have a look at the FBX file below.

        I have selected one Cloner and then Object manager> Object> "Bake as Alembic". Then the other one.
        Both selected with all child objects are then exported via FXB exporter while the selected option is checked.

        Here is my result
        https://projectfiles.maxon.net/Cineversity_Forum_Support/2025_PROJECTS_DRS/20250328_CV4_2025_drs_25_EXfx_01.fbx.zip

        Is that working for you?

        All the best

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

        1 Reply Last reply Reply Quote
        • First post
          Last post