Converting Cloner w/fields animation to mesh animation
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Hi,
Id like to export a baked keyframed mesh animation to fbx format,
For the animation, the objects are cloned and the animation is controlled with cloners and fields.Let me know the steps to get this type of animation baked to frame and exported into FBX mesh.
I have attached a test file below with 2 types of animations.Thank you.
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Hi spring-statement,
Thanks for the file
Please have a look at the FBX file below.
I have selected one Cloner and then Object manager> Object> "Bake as Alembic". Then the other one.
Both selected with all child objects are then exported via FXB exporter while the selected option is checked.Here is my result
https://projectfiles.maxon.net/Cineversity_Forum_Support/2025_PROJECTS_DRS/20250328_CV4_2025_drs_25_EXfx_01.fbx.zipIs that working for you?
All the best