Question about Intro Animation Technique
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Hi Dr. Sassi,
I hope you’re doing well.
I recently watched the Vimeo clip “Moving C4D Personal Project” https://vimeo.com/591843235,
and was really intrigued by the opening animation, specifically how the floor begins as a continuous plane or surface and seems to open up with subtle line/extrusion/bevel detail around the opening edge.
I wanted to ask:
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Is that opening of the floor achieved via a Boolean operation (e.g. subtract, difference etc.) or some other method (animated splitting of geometry / deformation / custom modeling)?
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How is the bevel / subtle line / extrusion around the edge done — ?
I’m trying to learn more about good workflows for these kind of intros — clean, sharp edges, but still animated and dynamic ?
Thanks in advance for your insight !
Warm regards
Nikon B -
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Here is my quick test file, please let me know what you think ?
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IS there a better process ?
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How to make selection on the bevel edge loop ?
Thanks again !
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