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    Blend two liquids. Vertex map

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    • W
      wheel-city last edited by

      Hi

      Is it possible to blend two particle groups and change colour via a vertext map at point of mixing?Or is there another method?

      Thanks

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      • Dr. Sassi
        Dr. Sassi last edited by Dr. Sassi

        Hi wheel-city,

        Yes, feed both into the same particle Group “folder” and add a Blend Modifier to it.

        The Particle Group can then be used in a new Vertex Map. Note that the Liquid Mesh is set to export Geometry and Color for this example.

        Example and preview render
        https://projectfiles.maxon.net/Cineversity_Forum_Support/2026_PROJECTS_DRS/20260113_CV4_2026_drs_26_PAsc_02.c4d.zip
        Redshift Sampling is set to 1.0 for preview quality, and to speed things up, Global Illumination is off.

        CV4_2026_drs_26_PAsc_01.jpg

        This should get you close to the color mix you might need. Note that practical colors (subtractive or additive, as well as pigment-based mixtures) might mix differently, so some color grading later on is needed.

        Let me know if you have any questions. I'm happy to look into it.

        Enjoy

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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