Avoid modifier Particles C4D
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Hi,
I have 2 emitters on my scene and i want only one of them following spline.
How can I avoid the second emitter to follow the spline, please ?
Fab -
Hi Fab,
Please have a look here:
CV4_2026_drs_26_PAfs_01.c4d

The Follow Spline needs to sit as a child under the group you like to affect only.
Let me know if that works for you.
Cheers
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It work just fine ! thank's a lot Dr.Sassi !