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    Xref Material Reference

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    • M
      medium-share last edited by

      Hello! We use Xref to almost everything now that it actually works. It's great!

      However, I would like to xref a model, but have the materials be referenced from another file.
      The materials have exactly the same name in a "master material scene", a scene only containing materials.

      I've tried to do it via USD but cinema does not seem to recognize the overrides/layering inside a USD.

      Is there a way to override my materials that is not destructive, or is it something that can be implemented?

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      • Dr. Sassi
        Dr. Sassi last edited by Dr. Sassi

        Hi medium-share,

        Apply all materials in the Source project file, then sort it in the XRef manager in the Host Project.

        An alternative would be to add a User Data (integer) to the Object and read this in the attached RS Material via User Data (Integer) node out, and use it as a switch inside the Materials.

        The User Data stays active while used in XRef in 2026, just explored it.
        Example, open this via XRef, User Data is on the object.
        CV4_2026_drs_26_TXxf_01.c4d
        Screenshot 2026-02-11 at 1.23.30 PM.jpg
        Render.

        Perhaps having no materials in the Source file might not work for your process, and similarly, the idea to just adding a Material on the right side, which has limitations.

        You could also make an input via "Share Your Idea".
        https://www.maxon.net/en/

        Cheers

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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