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Animate UVEdit on timeline

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  • C
    convert-soil last edited by convert-soil Nov 28, 2024, 2:00 PM Nov 28, 2024, 1:26 PM

    Hi,

    i receive Printfiles/Designs for packaging from a Client. It's all Boxes but slightly different dimensions and the Printfiles are not always the same. Since i want to stay with one (1) 3D Model and just change the texture on my timeline, i would need to also adjust the UVEdit on the timeline.
    That means: i need to adjust the UVEdit in Frame 1 and Frame 2 and... in order to have the textures in place.

    is that possible?

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    • Dr. Sassi
      Dr. Sassi last edited by Dr. Sassi Nov 28, 2024, 5:59 PM Nov 28, 2024, 5:59 PM

      Hi convert-soil,

      If you want to animate this, then you need to explore the
      Object Manager> Tags> Rigging Tags> Pose Morph: UV

      Example
      CV4_2025_drs_2024_TXup_01.c4d

      Each Pose Morph would store one state for specific labels.
      The buttons to record the current setting are in the interface.
      Make sure that the animation mode is selected for the rendering.

      Please let me know if you have any questions.

      Cheers

      Dr. Sassi Sassmannshausen Ph.D.
      Senior Trainer, Maxon Master Trainer, L&D - Strategist
      Cinema 4D mentor since 2004, Member of VES, DCS.

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