CINEVERSITY

    Maxon Logo
    • Login
    • Search
    • Recent
    • Popular
    • Users
    • Groups

    Liquid in container + liquid scraping

    Question & Answers
    2
    2
    23
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • H
      hour-dark last edited by Dr. Sassi

      Hi, I'm trying to figure out how to art-direct a liquid pouring into a helix-style pattern inside a container like the images shown in Pic1-3. I would like to make the thick liquid pouring look realistic using simulations if possible and have the liquid be viscous and like a creamy texture consistency so that when it is poured into the container, it would be "melting" into itself like the photos shown. Additionally, I am also trying to figure out how they got the rectangular object to "scrape" the excess liquid at the top to make a clean-cut surface at the end (See pic4).

      https://imgur.com/v4del0y
      https://imgur.com/wobEUUw
      https://imgur.com/MgBiWXh
      https://imgur.com/DJrW4q4

      Also found another reference photo of a 'liquid scrape':
      https://imgur.com/5YA8M2t

      Thank you,
      -Mia

      1 Reply Last reply Reply Quote
      • Dr. Sassi
        Dr. Sassi last edited by Dr. Sassi

        Hi Mia,

        To get the "fluid" right is the main part, and Elly goes through the whole process.
        Instead having the source (Emitter) just move a little bit, animated it in a rotation.
        https://www.youtube.com/live/a16LNj0irKs?feature=shared&t=147

        What was missing was the knife to spread the syrup over the waffle. 😉

        Here is a little example how to do that. Please note that the "scraper" used is not visible, as it must be a little bit larger, and the visible one is just for the rendering.
        CV4_2025_drs_25_LIcr_01.c4d

        Think of the particles and their radius to create volume. We need to collider the particle core, to get the "Fluid Sphere" The Radius in teh Scene Settings, that it creates moved. I hope that makes sense.

        Enjoy your project and your weekend

        Is this helping?

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

        1 Reply Last reply Reply Quote
        • First post
          Last post