Redshift Material to actual Geometry
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Hi there, I have an object to which I applied a material, projection mapping is spherical.
I need to 3D print this object, and so I need to somehow convert the texture (as rendered) to actual geometry.
How can I do this/is it possible? -
Hi Mars,
This is just brainstorming, as the options for what one can do with displacement alone might be, in some cases, unprintable.
To my knowledge, that is not an option, as it is, as you mentioned during render time. Yes, it is easily imaginable to cache that. But no option.
The way I would suggest it, without having seen anything that you like to do (hence I might be off here), is to increase the mesh density and use the Displacer Deformer
https://help.maxon.net/c4d/2025/en-us/Default.htm#html/OMOGRAPH_DISPLACER-ID_OBJECTPROPERTIES.html#MGDISPLACER_DISPLACEMENT_STRENGTHThe Volume modeling option might help here, for example: (Explore the Exterior Voxel Range and how that works with the printing process you like to use.)
CV4_2025_drs_25_MOvd_01.c4d
My best wishes
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Hi Dr Sassi, thank you so much for your response.
In the end what I did was rebuild the Redshift texture I was using as a legacy texture instead.
I then linked this to a Displacer deformer on the object (selected displacement option), to create real geometry.
I am curious though, in future is there anyway that I can do this with a Redshift texture (because it's rather inconvenient to have to rebuild as a legacy texture!) Initially I tried with the Redshift texture but it didn't work, am I missing a step?
Thank you
Mars -
Hi Mars,
One idea would be to bake the RS Material and use the image (still or sequence) to drive this with a Displacer.
The Information that feeds into the RS Displacement (Like Maxon Noise) is fed into the Emission channel.
An AOV is set (direct output).As usual, I checked the current version and practically recreated the idea.
Orange RS set up; Red Displacer based on OpenEXR imageIt is not a one-button push action, but I hope faster than recreating a whole Material.
All the best