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    • I
      inevitable-transportation last edited by

      Hi,
      after a long period in R21 i recently started working with R2026 and Redshift. Now im struggling with the transparency of particles.
      Im using a standard emitter with one perticlegroup. The particelgroup is using a RS-Objekt and a Simple RS-Shader. I want, that the particles soft apear after a couple of frames and not directly on the emitterposition. In R21 I used a texture with alpha but that does not seam to work...

      Your help is highly appreciated!
      Ludwig

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      • Dr. Sassi
        Dr. Sassi last edited by Dr. Sassi

        Hi Ludwig,

        Please have a look here:
        CV4_2026_drs_26_PAaf_01.c4d

        I made a screenshot with the needed settings.
        https://projectfiles.maxon.net/Cineversity_Forum_Support/2026_PROJECTS_DRS/20260209_CV4_2026_drs_26_PAaf_01.jpg.zip

        Please let me know if that is working for you.

        My best wishes

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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        • I
          inevitable-transportation @inevitable-transportation last edited by

          Ohaa,
          that helped a lot!
          Thank you so much!

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          • Dr. Sassi
            Dr. Sassi last edited by Dr. Sassi

            You're very welcome, Ludwig.

            Enjoy your project

            Dr. Sassi Sassmannshausen Ph.D.
            Senior Trainer, Maxon Master Trainer, L&D - Strategist
            Cinema 4D mentor since 2004, Member of VES, DCS.

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