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    Mixamo walkcycle/animations along spline?

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    • R
      rip-hair last edited by

      Hey all!

      For a current project I'm using animations from Mixamo on some characters in my scene.
      I watched every available tutorial on C4D and Mixamo but one thing I simply cannot wrap my head around is this:

      How can I make a character with a Mixamo walkcycle "applied" follow a custom spline or path?
      Imagine a room where the character walks to a certain point, avoiding chairs and tables then comes to a stop pose, and then stands idle, starts talking etc.

      I'm quite the C4D character n00b so any help is greatly appreciated! 🙂

      Cheers!

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