freeze some point durng cloth simulation
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I'm simulating a sheet of paper being wrapped around a box to create a gift package. I'm using a cloth with colliders. Is there a way to freeze only certain points halfway through the animation so that they stay still when I move the collider?
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Here's a workaround:
- Instead of a Collider Tag, use a RBD and set the "Follow Position" & "Follow Rotation" to a very high value.
- Select the points of the Cloth you want to "stick" to the Box
- Use a connector Tag on the cloth, and use the selected points and a large Search Radius so the cloth can "find" the box.
- Set the Connector Stretchiness to the highest value possible (infinity)
- Animate the stretchiness from infinite to 1000 in a single keyframe and then slowly to 0 to avoid a sudden "twitch"
Done...
https://www.dropbox.com/scl/fi/2deejbr1q8gv1tvlkv95c/Sticking-Cloth-to-RBD-01A.c4d?rlkey=r0gzyury4rihr3h514ehhj88l&dl=0