C4D Particles/liquids: how to get viscous, sagging liquid (honey, slime, lava, caramel)
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Has anyone had success simulating a liquid like this?
I've played around with the Viscosity and Surface tension as well as Stickiness and Friction and after 2 days I can't find anything that creates these sinewy sagging drips and ropes. If I ramp up the values it all congeals into one glob. If I don't the liquid breaks up into individual globs. I need it to have a high extensional viscosity I guess? (but that doesn't seem to be a control available.)my attempt: liquid_10.c4d



