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How to creat an explode view animation of an object (machine)

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  • S
    shine-negative last edited by shine-negative Mar 8, 2023, 10:06 AM Mar 8, 2023, 10:04 AM

    It is strange, but I cannot find any good tutorial on the internet that explains the way of creating an explode view animation of a product, like a machine. Especially if the object contains of a lot of parts (bolt, nuts, etc.). What would be the best workflow of creating such an animation?

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    • Dr. Sassi
      Dr. Sassi last edited by Mar 17, 2023, 4:02 AM

      Thanks for the tutorial suggestion, shine-negative.

      Placing all under a Fracture Object (Not Voronoi Fracture), and using a Target Effector, set to repel might work. However, the axis of each object needs to be close to the object in question.

      All the best

      Dr. Sassi Sassmannshausen Ph.D.
      Senior Trainer, Maxon Master Trainer, L&D - Strategist
      Cinema 4D mentor since 2004, Member of VES, DCS.

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      • S
        shine-negative last edited by Mar 17, 2023, 8:27 AM

        That's what I now did, indeed. Fracture object did the job. But you have actually limited options to tweak each individual object. Of course, you can tweak endlessly with all the possibilities of mograph, but it takes a lot of time and fine-tuning. I would prefer special explode view parameters. Your Expresso tool is a very good start and helped a lot to get rid of the very tiny elements like bolts and nuts.

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        • S
          shine-negative last edited by Mar 17, 2023, 8:42 AM

          One more thing, Dr. Sassi: With your Expresso tool you can hide elements depending on a certain diameter. Is it possible to add another or adjust the existing parameter? The number of points and the number of polygons would give a much better result. Just asking.

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          • Dr. Sassi
            Dr. Sassi last edited by Dr. Sassi Mar 18, 2023, 7:16 AM Mar 18, 2023, 7:16 AM

            Hi shine-negative,

            Explode
            It would be best if you explored the Weight Paint of Clones. With that, it is easy to adjust things like painting onto them. That MoGraph Weight Tag goes then into an Effector. This works like a "factor'": Effect times weight.

            https://help.maxon.net/c4d/2023/en-us/Default.htm#html/TOOL_MGWEIGHT.html#PLUGIN_CMD_440000232

            XPresso
            The number of points is not an indicator of size. But if you wish to have something like that, no problem with XPresso.

            We move more into a Q&A Forums discussion than making a Tutorial suggestion.
            Please use only one theme per thread.
            (Sorry about all these moderator remarks, but I must keep it organized.)

            Enjoy you weekend

            CV4_2023_drs_23_XPcp_01.c4d

            Dr. Sassi Sassmannshausen Ph.D.
            Senior Trainer, Maxon Master Trainer, L&D - Strategist
            Cinema 4D mentor since 2004, Member of VES, DCS.

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            • S
              shine-negative last edited by Mar 18, 2023, 12:21 PM

              Hi Dr. Sassi, Thx for the feedback. I was trying to add this question to the earlier thread we had about explode views in the Q&A in the first place, but the thread was close.

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              • Dr. Sassi
                Dr. Sassi last edited by Mar 18, 2023, 6:20 PM

                Hi shine-negative,

                That is weird. I can't see a lock, and it would make no sense if there were one.
                https://cineversity.forums.maxon.net/topic/322/how-to-remove-small-objects-below-a-certain-size-automatically/5
                Can you share a screenshot with that lock and post that in the Site Issue forum?

                Thanks a lot.

                Enjoy your weekend

                Dr. Sassi Sassmannshausen Ph.D.
                Senior Trainer, Maxon Master Trainer, L&D - Strategist
                Cinema 4D mentor since 2004, Member of VES, DCS.

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                • S
                  shine-negative last edited by Mar 19, 2023, 8:03 AM

                  Never mind Dr. Sassi. Next time I will start a new thread.

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                  • Dr. Sassi
                    Dr. Sassi last edited by Mar 19, 2023, 8:24 PM

                    Thank you, shine-negative.

                    Enjoy your Sunday

                    Dr. Sassi Sassmannshausen Ph.D.
                    Senior Trainer, Maxon Master Trainer, L&D - Strategist
                    Cinema 4D mentor since 2004, Member of VES, DCS.

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